Hello,
I play on the steamdeck and out of no where, when I tried to save, the game would crash. I couldn't tell what was causing it to crash, but I think after troubleshooting I fixed it (I hope).
Here are the details:
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Reproduction steps: Unknown. I would try to save the game at the end of the day and it would crash IF I walked out of the house. I was able to save fine if I didn't walk out of the house.
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Repro Rate: 100%
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Crash Log: Attached
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Additional Image/Video: N/A
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Game Version: v1-310
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Game Platform: Steam PC / Deck
I wanted to share this, because even though I THINK I fixed this, maybe this will help the developers and others who might be getting similar errors.
The Fix: I remember 2 grass tiles by the large pond that had given me trouble putting down. I picked those up and deleted them along with any other furnishing around it. After I did that, I was able to save without crashes for 2 days in game.
I do not know if this was the actual cause for the crash as there are too many other uncontrolled variables I had going on in the game (I also didn't pick up a few fish traps I had laid down the previous day). All I know is, especially on steam deck, it seems the guiding white square outline will occasionally get 'off-track' (it won't be in front of the character but instead slightly off to the right or left). Suddenly my game (PC / Deck) will struggle at 4-5 fps. I honestly wait for it to crash but it hadn't in the past. What I'm thinking happened is, when I put the grass tiles down, the white square was off track into the area that I can't lay down tiles. Even though the tiles were placed in the correct spot, I'm thinking the game might have registered them as outside of the field to lay them down.
I'm not a programmer, I don't know how to read errors with Unreal, and I could be 1000% wrong and sound totally stupid, but again, I just want to share this in hopes to help others. Thank you ^^b
