Been playing Coral Island for month with no issue, today is the first day I face this crash where I can't even launch the game.
- PC Steam, verified file multiple time with no issue found.
- No new program or hardware change at all, hardware and software condition is exactly the same as before.
- Not a spec issue since my spec is superior to recommended spec (i5 13600K, 1080ti, Ram16GB, 1TB M.2 SSD, Win 11)
My hardware is much better than the recommended spec, I have tried to launch other high-end game without any issue. Please help
- Crash Log per below:
LoginId:7b5562004f91639aafc6c7af4d7dd3b0
EpicAccountId:9af8cd97129c40bba8025d58a321ffdf
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030
ProjectCoral_Win64_Shipping!TSet<FString,DefaultKeyFuncs<FString,0>,FDefaultSetAllocator>::FindId()
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::RestoreSaveList() [D:\BuildAgent\work\98e29a195cc56ee7\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:703]
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::Initialize() [D:\BuildAgent\work\98e29a195cc56ee7\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:73]
ProjectCoral_Win64_Shipping!FSubsystemCollectionBase::AddAndInitializeSubsystem()
ProjectCoral_Win64_Shipping!FSubsystemCollectionBase::Initialize()
ProjectCoral_Win64_Shipping!UC_GameInstance::Init() [D:\BuildAgent\work\98e29a195cc56ee7\ue4\ProjectCoral\Source\ProjectCoral_Core_Engine\C_GameInstance.cpp:31]
ProjectCoral_Win64_Shipping!UGameEngine::Init()
ProjectCoral_Win64_Shipping!FEngineLoop::Init()
ProjectCoral_Win64_Shipping!GuardedMain()
ProjectCoral_Win64_Shipping!GuardedMainWrapper()
ProjectCoral_Win64_Shipping!LaunchWindowsStartup()
ProjectCoral_Win64_Shipping!WinMain()
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
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