#crash when sleeping at the end of winter 8 year 1

1 messages · Page 1 of 1 (latest)

pearl bolt
#

I'm about to go to sleep irl so I don't have time to test repro rate when sleeping after doing some of the many things I did during that day, will try that tomorrow.

steam pc version v1-221
processor Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
gpu NVIDIA GeForce RTX 3060
RAM 16 GB

the post guidelines don't say where to find the crash report so I can't send it until someone tells me where it is. whole savegames folder attached as I do not know which files in it are needed here.

royal ocean
#

Hello @pearl bolt. Thank you for sending us a report along with the save file. You can access the crash log under this file path: C:\Users\ <username>\AppData\ Local\ProjectCoral\Saved\Crashes (the .xml file) and send the entire log here 🙂

#

You can sort the date and send the most recent one 😉

pearl bolt
royal ocean
#

Thank you! Based on the crash log code, it may have something to do with your activities on the farm. Can you share what you were doing in a day? 🙂

pearl bolt
#

oh dear there was a lot of it, let me see if I can remember

#

one possible candidate I have is that I moved my coop (empty), cancelled that, and moved it again to a different spot. that made it so that I had two "coop under construction" spots at once from one coop, I didn't report that at the time cause I saw others who had it result in duped coops the next day and wanted to see if it would be the same. I also moved my mill (empty as well) but without the cancelling

#

besides that I processed (no automation) a bunch of pickles/honey/jam/juices and moved around my sprinklers and my kelp machine, but those are things I've all done before without issue, so I'm less sus abt them than the coop thing

#

once my game updates with today's hotfix I'll try out only moving the buildings before sleeping

pearl bolt
#

yep, happened again and the only thing I did was moving the same buildings as before

#

I'll check if it happens if I move them but only once, without cancelling

#

moving the coop and mill once each let the game progress to the next day normally (and they moved correctly)

#

for completeness' sake I tried to move->cancel->move the mill instead of the coop and it happened again. I'll try to move->cancel but without moving again and see if that causes the crash or not

#

move->cancel without moving again results in no crash

royal ocean
#

Thank you so much for providing the details! goatlove2
Can you send us your save file so our team can take a closer look? You can access it under this file path: C:\Users\ <username>\AppData\Local\ProjectCoral\Saved\SaveGames and send it here 🙂

pearl bolt
#

uhh sure, tho I don't see how a new one is going to be more useful than the one I originally sent?