#Unreal crash (Steam)
1 messages · Page 1 of 1 (latest)
Hi there! So sorry to hear that 😦 Can you please tell me your CPU/GPU specification? Were you able to open the game without a problem before? 😦
Hi, of course! I have an Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz 2.90 GHz and the last time I opened the game was before Christmas 
Unreal crash (Steam)
`Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000030
ProjectCoral_Win64_Shipping!TSet<FString,DefaultKeyFuncs<FString,0>,FDefaultSetAllocator>::FindId() [d:\denny-ue4\engine\source\runtime\core\public\containers\set.h:780]
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::RestoreSaveList() [F:\Coral_Alpha_Beta\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:703]
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::Initialize() [F:\Coral_Alpha_Beta\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:73]
ProjectCoral_Win64_Shipping!FSubsystemCollectionBase::AddAndInitializeSubsystem() [d:\denny-ue4\engine\source\runtime\engine\private\subsystems\subsystemcollection.cpp:210]
ProjectCoral_Win64_Shipping!FSubsystemCollectionBase::Initialize() [d:\denny-ue4\engine\source\runtime\engine\private\subsystems\subsystemcollection.cpp:132]
ProjectCoral_Win64_Shipping!UC_GameInstance::Init() [F:\Coral_Alpha_Beta\ue4\ProjectCoral\Source\ProjectCoral_Core_Engine\C_GameInstance.cpp:31]
ProjectCoral_Win64_Shipping!UGameEngine::Init() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:1100]
ProjectCoral_Win64_Shipping!FEngineLoop::Init() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4020]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:160]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll`
I don't know if it helps, but it appears on that pop-up window about the crash
A crash log certainly helps! Do you mind posting this in https://discord.com/channels/623097219628662784/1105385747290280036 with the information, so our team can check it? 😄
I'll post, Eriska