The game has been crashing before and I have been unable to load into the game. This has been happening very frequently. Just now I've been trying to load this game since 10:20PM and it is now 11:31PM. Before, I was able to load the game at least once out of the 10 times I've tried and then it would work fine without crashing again later on. Throughout the times I've played, I tried to be very careful with certain things - before, I would take out the auto-chests when I noticed and saw reports of games crashing with it.
Now I am unable to load the game at all in the past hour. I play on medium quality.
PC SPECS
GPU: NVIDIA GeForce 3060
System Type: 64-bit operating system, x64-based processor
Installed RAM: 32.0GB (31.9GB usable)
Processor: AMD Ryzen 5 5600X 6-Core Processor 3.70 GHz
Baseboard Product: ROG STRIX B550-A GAMING
Disk Drive: ST2000DM008-2FR102
Crash Report
LoginId:00ae09b2432cf00b96646eab2e6321cd
EpicAccountId:4aed157cc5704a8ea3a5cbd5160cdde2
LowLevelFatalError [File:Unknown] [Line: 1209] GameThread timed out waiting for RenderThread after 120.00 secs
ProjectCoral_Win64_Shipping!FlushRenderingCommands() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:1282]
ProjectCoral_Win64_Shipping!StopRenderingThread() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:825]
ProjectCoral_Win64_Shipping!FSuspendRenderingThread::FSuspendRenderingThread() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:128]
ProjectCoral_Win64_Shipping!FSceneViewport::UpdateViewportRHI() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1617]
ProjectCoral_Win64_Shipping!FSceneViewport::ResizeViewport() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1510]
ProjectCoral_Win64_Shipping!FSceneViewport::ResizeFrame() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1409]
ProjectCoral_Win64_Shipping!UGameEngine::SwitchGameWindowToUseGameViewport() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:669]
ProjectCoral_Win64_Shipping!FDefaultGameMoviePlayer::WaitForMovieToFinish() [d:\denny-ue4\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:588]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4951]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Crash Report Note
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
CrashReportClientVersion=1.0
DataRouterUrl="https://o936297.ingest.sentry.io/api/5886431/unreal/b58ed6fce73042d79ec0ed7887dfca31/"