#End of Day Crash

1 messages · Page 1 of 1 (latest)

cunning gorge
#

My game crashed at the end of the day - tried to open the game again, but was unable to successfully make it past an unending black screen. Realized it could've been the auto-chests after reading everyone else's posts, but unable to open the game to take back my auto-chests. Hoping for a fix soon so I can play again! 🥹

Here are the details of the crash report, copied and pasted.

LoginId:00ae09b2432cf00b96646eab2e6321cd
EpicAccountId:4aed157cc5704a8ea3a5cbd5160cdde2

LowLevelFatalError [File:Unknown] [Line: 1209] GameThread timed out waiting for RenderThread after 120.00 secs

ProjectCoral_Win64_Shipping!FlushRenderingCommands() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:1282]
ProjectCoral_Win64_Shipping!FSlateRHIRenderer::ConditionalResizeViewport() [d:\denny-ue4\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:410]
ProjectCoral_Win64_Shipping!FSlateRHIRenderer::UpdateFullscreenState() [d:\denny-ue4\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:480]
ProjectCoral_Win64_Shipping!SWindow::SetWindowMode() [d:\denny-ue4\engine\source\runtime\slatecore\private\widgets\swindow.cpp:2183]
ProjectCoral_Win64_Shipping!FSceneViewport::ResizeFrame() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1268]
ProjectCoral_Win64_Shipping!UGameEngine::SwitchGameWindowToUseGameViewport() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:669]
ProjectCoral_Win64_Shipping!FDefaultGameMoviePlayer::WaitForMovieToFinish() [d:\denny-ue4\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:588]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4951]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel3

cunning gorge
#

I ended up backtracking to an earlier save so I can take care of the auto chests - took them all out of my farm and put them away and managed to finish summer safely. Made it Fall 1, then it crashed again - was trying to use the architect desk and then it crashed. Now I can’t open up my game anymore without it crashing again after giving me a black screen.

crude island
#

Hi @cunning gorge. Thank you for the report. May I ask for your device’s specifications details (CPU, GPU, RAM, HDD/SSD etc.)? You can check how to do it here https://techguided.com/how-to-check-your-computer-specs/ 🙂

Tech Guided

In this easy-to-follow guide, we'll walk you step-by-step through how to quickly check your computer's specs so that you can get the information you need. We'll show you how to check what CPU, GPU, motherboard, and RAM you have in your computer.

cunning gorge
cunning gorge
#

New crash - game doesn't start up after waiting for like 2 minutes ish? Crash log below:

#

LoginId:00ae09b2432cf00b96646eab2e6321cd
EpicAccountId:4aed157cc5704a8ea3a5cbd5160cdde2

LowLevelFatalError [File:Unknown] [Line: 1209] GameThread timed out waiting for RenderThread after 120.00 secs

ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:5125]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

cunning gorge
#

Crash happened again upon returning to title screen

LoginId:00ae09b2432cf00b96646eab2e6321cd
EpicAccountId:4aed157cc5704a8ea3a5cbd5160cdde2

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000001e30d0410

ProjectCoral_Win64_Shipping!UC_FloatingAnimalStatusPanel::ClearContent() [E:\8b3a4fd0a238e9f5\ue4\ProjectCoral\Source\ProjectCoral\UI\Gameplay\Ranching\C_FloatingAnimalStatusPanel.cpp:57]
ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy,<lambda_3b053d9b91a4aea8fd101c37b4c54d71> >::Execute() [D:\UnrealEngine\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:830]
ProjectCoral_Win64_Shipping!FTimerManager::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\timermanager.cpp:878]
ProjectCoral_Win64_Shipping!UWorld::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\leveltick.cpp:1563]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

cunning gorge
#

still getting crashes just trying to open the game :(

LoginId:00ae09b2432cf00b96646eab2e6321cd
EpicAccountId:4aed157cc5704a8ea3a5cbd5160cdde2

LowLevelFatalError [File:Unknown] [Line: 1209] GameThread timed out waiting for RenderThread after 120.00 secs

ProjectCoral_Win64_Shipping!FlushRenderingCommands() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:1282]
ProjectCoral_Win64_Shipping!StopRenderingThread() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:825]
ProjectCoral_Win64_Shipping!FSuspendRenderingThread::FSuspendRenderingThread() [d:\denny-ue4\engine\source\runtime\rendercore\private\renderingthread.cpp:128]
ProjectCoral_Win64_Shipping!FSceneViewport::UpdateViewportRHI() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1617]
ProjectCoral_Win64_Shipping!FSceneViewport::ResizeViewport() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1510]
ProjectCoral_Win64_Shipping!FSceneViewport::ResizeFrame() [d:\denny-ue4\engine\source\runtime\engine\private\slate\sceneviewport.cpp:1409]
ProjectCoral_Win64_Shipping!UGameEngine::SwitchGameWindowToUseGameViewport() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:669]
ProjectCoral_Win64_Shipping!FDefaultGameMoviePlayer::WaitForMovieToFinish() [d:\denny-ue4\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:588]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4951]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll

crude island
#

Hi! Thank you for sending us the crash log. Can you send us your save file so our team can take a closer look? You can access the save file under this file path: C:\Users\ <username>\AppData\Local\ProjectCoral\Saved\SaveGames and send it here 🙂

cunning gorge