#Festival Crashes

1 messages · Page 1 of 1 (latest)

ionic osprey
#

My game crashes after (or during) every festival. It crashes other times as well but during the festivals, it consistently crashes. I play on Xbox Series S

hollow dawn
#

Hi @ionic osprey. Thank you for the report. Can you tell me what festivals so far you're experiencing crash? Can you also tell me which part of the festival that caused the crash for you? 🙂

ionic osprey
random hound
#

currently stuck at the fall festival. whenever I sleep after attending, game crashes. here is the error log LoginId:4278d7de4072f7a52d8088bd5330f1eb
EpicAccountId:c0c6b804ef89489c97d9b88abdc5a1bb

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000001e30d0410

ProjectCoral_Win64_Shipping!UC_FloatingAnimalStatusPanel::ClearContent() [E:\8b3a4fd0a238e9f5\ue4\ProjectCoral\Source\ProjectCoral\UI\Gameplay\Ranching\C_FloatingAnimalStatusPanel.cpp:57]
ProjectCoral_Win64_Shipping!TBaseFunctorDelegateInstance<void __cdecl(void),FDefaultDelegateUserPolicy,<lambda_3b053d9b91a4aea8fd101c37b4c54d71> >::Execute() [D:\UnrealEngine\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:830]
ProjectCoral_Win64_Shipping!FTimerManager::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\timermanager.cpp:878]
ProjectCoral_Win64_Shipping!UWorld::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\leveltick.cpp:1563]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll