#Instant crashing on game launch
1 messages · Page 1 of 1 (latest)
Hi. Thank you for the report. Do you happen to have any recorded video of the problem above?
Hi. I hope that is a clear enough video of the issue
sorry for the wait
Processor 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2.30 GHz
Installed RAM 32.0 GB (31.7 GB usable)
System type 64-bit operating system, x64-based processor
these are my pc specs as well
With a NVIDIA GeForce 3080 laptop edition
Hi! Have you tried verify integrity of game files? You can do this by right click the Coral Island on Steam library and click the installed files
Yes I have that unfortunately didn't do anything
Have you tried reinstalling the Coral game, and does the problem still occur?
yes i have uninstalled and reinstalled a couple of times
Hi. Thank you for the report.. I noticed you've got a crash log after the crash occurred. Can you please copy-paste and send it here?
LoginId:40e742aa43d4597b9f1998b4806ff209
EpicAccountId:77b933d97101444fbb5d6f760c911366
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
VCRUNTIME140
ProjectCoral_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize() [d:\denny-ue4\engine\source\runtime\core\private\serialization\archiveloadcompressedproxy.cpp:70]
ProjectCoral_Win64_Shipping!FArchive::ByteOrderSerialize<unsigned __int64>() [d:\denny-ue4\engine\source\runtime\core\public\serialization\archive.h:1895]
ProjectCoral_Win64_Shipping!FArchive::SerializeCompressed() [d:\denny-ue4\engine\source\runtime\core\private\serialization\archive.cpp:698]
ProjectCoral_Win64_Shipping!FArchiveLoadCompressedProxy::Serialize() [d:\denny-ue4\engine\source\runtime\core\private\serialization\archiveloadcompressedproxy.cpp:96]
ProjectCoral_Win64_Shipping!operator<<() [D:\UnrealEngine\Engine\Source\Runtime\Core\Public\Containers\Array.h:1170]
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::DecompressSave() [E:\8b3a4fd0a238e9f5\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:1179]
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::RestoreSaveList() [E:\8b3a4fd0a238e9f5\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:679]
ProjectCoral_Win64_Shipping!UC_SaveSubsystem::Initialize() [E:\8b3a4fd0a238e9f5\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\SaveSubsystem\C_SaveSubsystem.cpp:63]
ProjectCoral_Win64_Shipping!FSubsystemCollectionBase::AddAndInitializeSubsystem() [d:\denny-ue4\engine\source\runtime\engine\private\subsystems\subsystemcollection.cpp:210]
ProjectCoral_Win64_Shipping!FSubsystemCollectionBase::Initialize() [d:\denny-ue4\engine\source\runtime\engine\private\subsystems\subsystemcollection.cpp:132]
ProjectCoral_Win64_Shipping!UC_GameInstance::Init() [E:\8b3a4fd0a238e9f5\ue4\ProjectCoral\Source\ProjectCoral_Core_Engine\C_GameInstance.cpp:31]
ProjectCoral_Win64_Shipping!UGameEngine::Init() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:1100]
ProjectCoral_Win64_Shipping!FEngineLoop::Init() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4020]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:160]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
Hi. Can you send us your save file? Thank you for understanding