#Crash inside certain buildings.

1 messages · Page 1 of 1 (latest)

zenith cargo
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  1. Reproduction steps:
    Entering certain buildings (Museum/Lab) where a cutscene is supposed to be played. (Edit: Lab didn't have a cutscene , apparently)

2.Repro Rate:
100%

3.Crash log : ()

4.Additional Image/Video : Unavailable/ Simply a black screen right as I enter(but I hear the cutscene audio)

5.Game Version: v0.5-205

6.Specs:
CPU : Intel core i5 650 @ 3.2GHz
GPU : GTX550 TI
RAM : 8 GB
Windows on SSD, game on HDD.

Some things to consider:
I played day 1-5 normally on low graphics (1080p/50% render/30fps/ AA(med) turned on ). After the crash, I lowered my settings to the minimum possible to try again and the crash still took place. My specs usage was up to CPU:70%/Memory:80%/Disk:0-10%/GPU:50%. The moment I enter the building with the cutscene, they change to CPU: 30-10%/Memory:80%/Disk:98%/GPU:5-1% and a few seconds later the UE4 crash screen comes up.

Outdoor cutscenes don't cause a crash and if the building doesn't house a cutscene, I can enter it normally.

graceful loom
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Hi'. Thank you for the report. May I ask what is your quality preset in the game? You can check it on the setting

zenith cargo
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Currently, everything is low(and TU/AA are turned off)

zenith cargo
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Since I restarted my save, I've noticed the crash doesn't occur in Sam's store and the carpenter's place. I haven't played much so I'm unsure if there are any cutscenes inside other buildings.

It still crashes the same way in both the Museum and Ling's Lab. On low settings.

zenith cargo
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Update: The crashes seem to have stopped 💀 . It sounds weird but I put the game entirely on Medium settings and was able to enter the museum/lab without getting a crash. I also waited for 4 in-game days doing other stuff before entering them.

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Crash inside certain buildings.