It seems to be caused by something I'm putting in my sell box, as days where I don't sell ANYTHING, or few items, I can sleep fine, but I'm not really sure what's causing it.
Not sure how to get to crash files on the Steam Deck, I'll try replicating the issue on pc later I guess to get a crash log.
It's happened multiple times, multiple days (in fact some days I only get to by basically going right back to sleep)
I did get the screenshot of the crash error but it feels a little useless because apparently the steam deck isn't like. Compatible with the UE crash symbols or something.
#Crashing when I sleep
1 messages · Page 1 of 1 (latest)
Hi @analog temple! can you please elaborate in any activities you did on the day before the game crashed? 😄
The days my game crashes, I was mostly just ranching (I have just cows and chickens) and putting my milk and eggs into yogurt and mayo machines
AHAH! I recreated it. I don't know how. But I did xD
LoginId:3c21f30842ec30378f4f5ab73fb8b668
EpicAccountId:
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000360
ProjectCoral_Win64_Shipping!AC_GrassManager::GetGrassTilesMap() [E:\5cee532557e86d4\ue4\ProjectCoral\Source\ProjectCoral\HismcManager\Grass\C_GrassManager.cpp:142]
ProjectCoral_Win64_Shipping!UC_CrowManagerSubsystem::GetAttractiveTiles() [E:\5cee532557e86d4\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\CrowManager\C_CrowManagerSubsystem.cpp:238]
ProjectCoral_Win64_Shipping!UC_CrowManagerSubsystem::CalculateCrowsSpawn() [E:\5cee532557e86d4\ue4\ProjectCoral\Source\ProjectCoral\Subsystems\CrowManager\C_CrowManagerSubsystem.cpp:116]
ProjectCoral_Win64_Shipping!TBaseUObjectMethodDelegateInstance<0,ULeaderboardQueryCallbackProxy,void __cdecl(void),FDefaultDelegateUserPolicy>::ExecuteIfSafe() [d:\denny-ue4\engine\source\runtime\core\public\delegates\delegateinstancesimpl.h:611]
ProjectCoral_Win64_Shipping!TMulticastDelegate<void __cdecl(void),FDefaultDelegateUserPolicy>::Broadcast() [d:\denny-ue4\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:955]
ProjectCoral_Win64_Shipping!UFunction::Invoke() [d:\denny-ue4\engine\source\runtime\coreuobject\private\uobject\class.cpp:5680]
ProjectCoral_Win64_Shipping!UObject::ProcessEvent() [d:\denny-ue4\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:2018]
ProjectCoral_Win64_Shipping!AActor::ProcessEvent() [d:\denny-ue4\engine\source\runtime\engine\private\actor.cpp:866]
ProjectCoral_Win64_Shipping!TMulticastScriptDelegate<FWeakObjectPtr>::ProcessMulticastDelegate<UObject>() [D:\UnrealEngine\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:488]
ProjectCoral_Win64_Shipping!FTimerManager::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\timermanager.cpp:878]
ProjectCoral_Win64_Shipping!UWorld::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\leveltick.cpp:1563]
ProjectCoral_Win64_Shipping!UGameEngine::Tick() [d:\denny-ue4\engine\source\runtime\engine\private\gameengine.cpp:1823]
ProjectCoral_Win64_Shipping!FEngineLoop::Tick() [d:\denny-ue4\engine\source\runtime\launch\private\launchengineloop.cpp:4923]
ProjectCoral_Win64_Shipping!GuardedMain() [d:\denny-ue4\engine\source\runtime\launch\private\launch.cpp:178]
ProjectCoral_Win64_Shipping!GuardedMainWrapper() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:137]
ProjectCoral_Win64_Shipping!LaunchWindowsStartup() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:273]
ProjectCoral_Win64_Shipping!WinMain() [d:\denny-ue4\engine\source\runtime\launch\private\windows\launchwindows.cpp:320]
ProjectCoral_Win64_Shipping!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
kernel32
ntdll
And I think I've seen you ask other people in the crash channel to submit this xml so figured i'd just do that
Crashing when I sleep
Had this happen again 😬
Had woken up, pet and milked my cows, pet my chickens and grabbed their eggs. Made and shipped some yogurt and mayo....
Bought and placed a barn and coop. Did a circuit around the island, whacking the clovers with my hoe.
Was the same exact error text in the error pop up from Unreal Engine as above. Wish I knew what specifically was causing it so I could /avoid/ doing it.
I even took down my fences around my existing barn and coop because I saw there was some problems with those and objects clipping through them.
This is happening to me as well, I do about the the same each day… it’s frustrating 🥴
Hi @analog temple @flat reef. May I ask what version of the game you're currently playing? You can find it below the Exit button on the title screen 🙂
I was no longer having the issue when I last played the save on live, but it was v0.5-12
I have started having this happen to me regularly but I have been associating it with selling too much or doing to much in one day if that even makes sense? the less i do, the less likely it is for me to crash
Alright. Thank you for letting us know. If the issue reappears, please don’t hesitate to reach out! 😉
Hello. Do you received any crash log after it happened? Can you please send it here? 🙂
@delicate birch it has happened so many times and I've just sent them via the unreal enginge thing but next time I will send. I just had a different kind of crash as well (due to cleaning trash).
You can access the crash log under this file path: C:\Users\ <username>\AppData\Local\ProjectCoral\Saved\Crashes (the .xml file) and send the entire log here 🙂
@delicate birch I found the files. I have 10 total crash reports but I don't know which is which