#How do you attach a tapper?

1 messages · Page 1 of 1 (latest)

hollow quail
#

I made a tapping forest on my farm but I can't seem to attach any tappers. I tried right and left clicking but it keeps telling me I can't use it here. What am I doing wrong?

primal loom
#

You have to be right in front of the tree, and I think there has to be a block of space

#

The tree also has to be fully grown, make sure the leaves are about taller than your player

hollow quail
#

OK. I put pathing around the trees so I'll knock it out where that block should be, add the tapper and then put it back. Thank you.

hollow quail
primal loom
#

Hmmm yeah I think it's probably a bug then, I have mine setup so there's a circle of space around each tree and I was able to attach tappers to the front of them without any problems. I did them before the last update tho, so it's possible it's a new bug

solemn musk
#

Are you absolutely sure that the trees are full grown. They don't just need to be taller than you they need to be twice as tall as you. If they are indeed that big then it must be a bug cause I don't have issues in my safe file.

forest plank
#

Oh tip to see if they are full grown: Can you shake / kick them? If you can then they're fully grown, if not then they still need to grow more 😊

proud solar
#

It's not SDV - you need 2 spaces between trees for each of them to fully grow.
Also - they grow really slow. Not always, but often. Anywhere from a week to a month (or in rare cases even more).
Also - what was said previously about shaking them.

#

Also - pathing doesn't affect tappers placements or produce.
Tappers works in current version (unless it's specifically bugged out for you).
They take 3 days to produce - but timer resets on restarting the day (and that day doesn't count then).

#

Ah yes - to place them just left-click on a tree while holding the tapper.

hollow quail
hollow quail
hollow quail
proud solar
#

hmm... interesting...
For me it was (and still is) always 2 spaces. If I left only 1 they will not all grow - just some of them that have enough space. The rest would still be on the last-before-grown stage.
I guess I will try to test it again.

hollow quail
hollow quail
#

I confirm, you need two blanks paces between the maple/pine/oak trees for all of them to fully grow. Thank you for the help on this, @proud solar .

proud solar
#

np ☮️
glad it sorted out. Now I can cut down my little experimental tree farm. 😄

primal loom
#

I'm quite sure 2 spaces isn't necessary - I have 3 trees set up in a row on the very edge of the farmable land, with a ring of paths around each

#

This is the setup - the middle one hasn't grown yet - the left one took a season, the one on the right took a season and a half
they can't have needed 2 spaces though, as the 3 were planted at the same time, with the buildings on each side - so only 1 block of free space

proud solar
#

Well, middle one isn't growing up 🤷‍♀️
It's not that they will not grow at all if there's not enough space - but they will not mature.
In your example - those that have grown have total of 3 spaces between them (yes, including that sapling) so they've grown.
The middle one doesn't have space to grow.

#

Sure, I might be mistaken.
So when that tree finally grows all the way - please send screenshot.

#

As for paths and buildings - they don't matter. Only the distance to other mature trees. If they all aren't mature yet - they will grow. As soon as some matured - they will halt the grow of the others that are too close. Those unfortunate ones will not grow past "very tall sapling" stage.

hollow quail
#

The middle one will never get full grown so you can never tap it. That's why you need 2 empty spaces between trees.