#[Unity SDK] Build failures after adding Sentry, possible bug?

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granite bane
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I encountered and issue where after following the instructions to add Sentry, I couldn’t build my project anymore.

The logs revealed it was failing when sentry-cli was trying to upload my symbols.

I had entered an Organizational Auth Key during setup, which once detected would not let me enter the organization slug. It said that it would be determined automatically from the auth key.

Well, that wasn’t working, it seems sentry-cli wasn’t passing the org key and failing.

I used Claude Code to edit the file where the key lives since the UI in Unity wouldn’t let me edit the org slug, and as soon as I did that my builds started working again and I could see my symbols uploaded successfully.

I was using Unity 6000.0.45f1 on Windows 11 (latest) to set up Sentry. Build failures happened on my PC as well as Mac Mini build server.

I thought I would share in case this is a bug others might encounter. Otherwise it has been smooth sailing!

compact parrot
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Hey @granite bane, sorry for the frustrating experience. Did you use the wizard to set up the options? Or did you go the manual route?