#How to debug a high low memory kill rate?
8 messages · Page 1 of 1 (latest)
hi, no we don't support that yet, it's pretty fresh in the play vitals too. It's possible to get those from AppExitInfo, and we have an issue for general reporting of AppExitInfo reasons, so I imagine this will be possible once we start doing that.
Problem Statement Having more context on ANR's is always required Solution Brainstorm https://developer.android.com/reference/android/app/ApplicationExitInfo#REASON_EXCESSIVE_RESOURCE_USAGE ┆Is...
as for the reasons why is it happening I guess you could make a correlation based on the OutOfMemoryErrors in Sentry, but they are also lacking. We have an issue to use LeakCanary to improve that
Description LeakCanary has a whole section on how to integrate heap analysis with bugsnag https://square.github.io/leakcanary/leakcanary-for-releases/. We could do something similar and either send...
Thanks! This is helpful.
Similarly we have issues with "The OS watchdog terminated your app, possibly because it overused RAM." - which are similarly difficult to debug. I imagine they are related.
that's on iOS you mean right?
yes we are a react native app so I assume these are part of the same issue