#Would Sentry Crash Integration Into Source Engine SDK be possible?

10 messages · Page 1 of 1 (latest)

steep arrow
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Hey, I'm just starting to learn C++ and working with Source Engine SDK 2013 src code, With the new addition of tf2 game code added and a bunch of new stuff, I thought it would be a cool idea to add crash reporting to it and I was wondering if there's a way to add Sentry crash reporting to help track errors in my mod? Thanks!

graceful verge
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usually you add sentry to the final game. Not really to other sdks or to plugins. Your mod is something to be used on other games right?

steep arrow
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the source engine sdk is used to edit source code for custom mods

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so you can edit base game files which are usually compiled into a dll at the end

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I want to make my own source engine branch

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with custom features

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for a half life 2 mod im doing

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@graceful verge

graceful verge
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hm. I’m not too familiar to have an opinion tbqh. Yeah I saw that.

Just not sure how you’d add Sentry through that.