WARNING: LONG
I surmise at least there are a couple of you guys who kind of knew this persona, if not, that's fine. This is a big community, but if you ever knew what I used to do, I was very much passionate about this game. Search back deep enough and you'll see some of my most driven work is on r/CODMOBILE_Loadouts
I very much loved this game. I started playing since season two of 2019(I actually could have participated in the beta, but I was skeptic it was gonna be off, and I'm glad it never was!) I spent four hours easy and nine on good days. And I played non stop, all the way until Season 3, 2021(Tokyo Escape), I toughied I think 6 legendary seasons. Till then, schedules felt tighter(I'm a student) along with just general burnout and by Spurned and Burned(S4), I felt discontent. By then, content was just crawling to be less unique once more in my opinion. I took about a month break and played on and off until the 2nd Anniversary season and by then, i felt overwhelmed by the good things and extremely disappointed by the things I didn't like. Alongside with playing the same genre for over a year just hurting, CODM was what roped me into my love for reddit, I realized I had to step back.
Now, for... reasons, I deleted my FB account. I especially did this back when I felt I wouldn't go back to CODM, for Facebook was my only link method for CODM. I was bored and I had delivered myself out of the rut I call "Module Hell" and I was honestly getting bored with my laptop games I played on Sundays and I'd exhausted almost all of my phone games. I decided to go back to CODM. I started off fresh, and I'm surprised how much the game has progressed as beginner friendly since last I remember.
I wanna list what I like and dislike to have changed since my hiatus
1. They had streamlined weapon challenges after debut season, making it very friendly for beginners
What I noticed back when I played is that weapon grinding was a pain. Very much, you tried to get a weapon you missed, and let's say, multiple. You got ...