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sweet sunBOT
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Game was pretty easy between veteran ranks, got to pro 3 and I just flat out suck now.

Some matches I dont even get one kill. I know all the maps pretty well. I try to vary my guns between sniper, AR and SMG. Sniper I suck at. Trying but it feels impossible at times on the base sniper scope, find it's too close up and have trouble aiming with it so I tried a tac scope but all that does is nerf the aiming anyway.

I'm on a s10 plus and I've tried to claw but it just doesnt work... I cant get my head around it. Feels wrong. End up cramping my index fingers.

I have an ipad on the way with the intention of clawing and much larger screen but if I suck on the phone I feel it wont change on the ipad.

One of the main issues I have is reaction time. I'm usually a 10th of a second slower than other ranked players. They've hit the fire button literally just before my skin touched my screen to fire and that usually ends in death.

What can I do? Any advice on improving?

The guns I usually use are the ASM, DLQ, MSMC.

Post Author

/u/BarbaraShidtstein

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Mainly in BR but I'm not hearing my usual friends in voice chat anymore. I'm playing with some of my usual guys and it's nothing lately. Pre update it was getting bad but I could barely play a game without at least 2-3 guys actively using a mic. I've tried turning it off and on, to All or Team, etc and it's like I'm talking to myself.
Is this happening for everyone

Post Author

/u/Volslife

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For Gods fucking sake, I cant click anything when I press world championship 2020 in the top left corner it just loads the page and thats it it doesnt react whatever I press.
If I open the page trough browser it says I need to enter trough the app shove it tencent and activision!

Post Author

/u/Exterminator2504

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Tell me how I got 100 Ks and no points towards this task... had to finally google and find out the task meant ONLY 2 attachments. Have to leave the last slot blank. Anyone else fall for this? Lol. Was racking my head what could be wrong since the other tasks allowed me to have multiple attachments not just 2. Oh well... least I finally got it.

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/u/Drag0nKn1ght

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I tried it for few games and here are my impressions : Close this gun is a killing machine. It needs one shot to kill most of the time, the time between shots is short compared to other snipers. The gun is light, you can move and defend objectives easily.
It demand some sniper skills to aim for the chest at medium range and head at very long range but overall it is way better than DLQ 33 Acog.

Has anyone tested it yet ?

Post Author

/u/Denyx13

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You guys seriously this lazy ? How about fixing MAJOR problems instead of flashing new shit in our faces. Quit catering to certain people and make it fair for everyone. Lag, ping issues, crashes, black screen, overheating, I don't have all night but I could keep going.

I literally just lasered someone with a full clip but I died from less than 3 bullets ? LMAO nah fix that. Idgaf what gun they had they're dead period. I'm a decent player, but this game makes it nearly IMPOSSIBLE for some of us.

Fix it or hire developers who WILL do the job.

Post Author

/u/Rickety__Rick

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Its kinda strange why no one is jerking to Annihilator in BR (comes in airdrops).

It got only 8 bullets and I killed 3 people with it in final circle just because bullets are selfguided. You dont need to aim just lock on and fire.

Kinda OP espessialy for those who like TPP.

Post Author

/u/Unafraid_NFS

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Is anyone else having an issue doing the marksman challenge with the RPD. It doesn't seem to be counting my kills. I've tried in Ranked and un-ranked. MP and BR and made sure 3 or less attachments.If anyone else having this issue figured out what to do please let me know. Thanks in advance

Post Author

/u/DarthRaze

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me and my friend hear each other in the party, but when we get in battle royale we don't. and yeah, the mics are on team for both of us....

Post Author

/u/SlimFist

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Guide on levelling up in RANKED Call of Duty : Mobile

This post is aimed to try and help others who like me have been stuck for a while and struggled at one level in RANKED. It also covers some game mechanics and some basics of tactics to help anyone become a more informed player of the game (from someone who has studied them closely).

If I receive positive responses and upvotes then I will look at writing a series of posts on each topic I cover here in brief. I give an example of one tactical gameplay example below and have many more that I can take everyone through if it resonates. Certainly, I have not found any good info out there in a written format, and videos are often short and don’t go into the actual things you need to do as a player. It's fine to watch a stream of a brilliant player, it’s another thing to try and learn to emulate him !

A little history about me and my “journey” in the game:

· I started as an occasional player over Christmas 2019 – playing mainly prop hunt for fun as I had some time on my hands …

· I became more serious in January and started playing Public matches Multi-Player and learnt to use my thumbs and a better HUD layout

· In February I got more serious as I started to improve and could see other players doing things I couldn’t imagine how they did ! Move and jump and shoot, whip weapons in and out, not stop every time they wanted to take a gunfight ….

· In late February I moved to learning 4 finger claw as that seemed to be the way to get better control and this was hard for a few days as I re-learnt how to play, but I was successful and it made my game better

· Since then I have really sweated in RANKED and improved but then I hit a “wall”. I seemed to reach a limit of my skills and could not improve over a number of games. You can see this from the graph of my score and how it changes in RANKED. It looks flat for the first 30 games or so with me hovering up and down around 3600 points. Over many, many games I didn’t manage to increase the score and hence my p...

Post Author

/u/3lit3hox

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I wish they would buff the Outlaw, because it’s such a cool looking sniper, but right now, all I’m getting hit markers.

Post Author

/u/thecampingtype

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Why does the game allow full stacked teams in qualifiers it's so unfair they're supposed to go solo and they have a full stacked team and I Lost to a full stacked team and 2 of them were trying to qualify and I was going solo trying to qualify please fix this fast.

Post Author

/u/JUANC3NA69

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How to win DOMINATION using tactical play**

First I will state the obvious in case there any new players reading this and they don’t yet understand how DOMINATION really works. Domination is NOT won through the numbers of kills which you make – this often comes as a shock to some people. In fact, I have often had more kills in our team and yet we lose the game.

It's actually won in this simple way; “You need to hold the flags A & B and/or C for more time than the enemy does”.

You receive points for every second in which you have a flag “capped” that is turned BLUE. A WHITE flag is “uncapped” and nobody gets points and a RED flag the enemy gets points. So simple maths dictates that if you have 2 flags turned BLUE through the game you will win. In fact, if you have a DOUBLE “cap” then you receive POINTS at twice the rate towards the 150 total.

Indeed the boring MATHS is actually interesting here because there is often a special POINT in the game sequence where you CANNOT lose as long as you continue to hold 1 flag. Let's take a look at these numbers and scores to better understand.

Let's say you are on a score of 130 v 100 for the enemy team. Now if the enemy captures B from you, you will still win even though you only now are receiving 1 point for every 2 points the enemy receives. In this example, you are 30 points ahead of the other team and so even though they will now get 2 points for your 1 point (they have 2 flags and you 1 flag) they still won’t be able to win. If they TRIPLE captured flags then that would be a loss, however, that rarely occurs.

Let's look at a worked example of this to see how the score is SO important and being able to know if you need to recapture a flag or not and when. Let’s assume your team has 130 and the enemy has 100 and then they capture B and C flags and you now have A. Below we see how this evolves in-game time.

[how you can win even if you only have 1 flag and the enemy team captures 2](https://preview.redd.it/ctbhlizyotu41.png?width=720&f...

Post Author

/u/3lit3hox

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I love the new stuff added, the battle bass is much more interesting and actually alot more challenging, I like it

  1. I like the gun challenges, kinda like doing challenges to grind out new guns, makes me feel like I'm grinding camos tbh

  2. Battle pass makes me feel like I'm grinding the Modern Warfare battle pass love it

  3. Loving battle royale now just need more guns added to it, just not over powered guns, balance it out

  4. Loving the new character (free) skins specifically the nomad

  5. Loving the new maps, please add more

Post Author

/u/KILLjoy2501

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They added the least bought bundles last month as a start .. I have feeling they will start adding even more .. watch them every store update while they add rare and uncommon bundles cuz obviously no one bought them during the " test" ;/

-" stop complaining they added free stuff blah blah look at me I'm ret.ard "

-Yea but how that has anything to do with bundles content ??? Imagine the result of the " test" is adding the least bought bundles as a start ... Where is even that " 7 items one price" offers ??? all what im asking for is good content worth buying... idk why that triggers spenders with 100$ everyday so much

Post Author

/u/krosaky

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This is going to be a long one. I will also define things for players who are unaware.

People gave the devs an onslaught of complaints after the update last night. Almost every single post lately has been about bundles and around 99% of all of the comments in the latest community update were bundles.

Cosmetics as we know are sought out by many many players in games. Some spend crazy amounts of money while others don’t (for any reason). Cosmetics in COD mobile can be obtained on the following ways: credit store, battle pass rewards, challenges/events, ranked match rewards (BR and MP), crates, lucky draws, and bundles. The issues players have are the last three things mentioned.

Crates are random loot boxes that have a chance to give skins for the items they listed (specter crate gives its own items, samurai crate gives its own items, etc). They do not guarantee anything. That means you can throw as much money as you want at them and still end up with junk.

Lucky draws are a pool of items that you get by spending credits. For every draw, the cost goes up. This happens until you have everything. This may sound confusing so I’ll explain. Say there are 10 items (1 legendary, 1 epic, 8 rares). You will spend a certain amount of points and it will randomly give you an item. Then that item is locked and you can’t get it again (no duplicates). Then the next item costs more points and once you receive it, it gets locked out like the one before. It’s sorta like a checklist: every item you get is marked it off and costs more and more as you go down the list. You keep doing this until you get the very last item (note that the price may have started at 50c for the first draw and ended at $30 for the last draw). Usually the epic and legendary items are the most sought after items and come at the very end of the draw. This does guarantee everything but it costs around $100.

Finally we have bundles. Bundles contain the same epic/legendary items and the crates/lucky draws but it’s not a gamble and it’s at a fixed price...

Post Author

/u/DecayableRadiologist

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Thermal

Fist off I apologize I am reposting this but it got no attention so here it goes. There is already a thermal sight in the legendary Arctic.50 in BR but wouldn’t it be dope to see in MP? Even if it was only for snipers it would still be awesome. If there was a viable reason why the could not be added could there a least not be a thermal operator skill? Possible like the Vision Pulse from Black Ops where you see where people are through walls? Discussions requested

Post Author

/u/Ajb2662

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They added the least bought bundles last month as a start .. I have feeling they will start adding even more .. watch them every store update while they add rare and uncommon bundles cuz obviously no one bought them during the " test" ;/

-" stop complaining they added free stuff blah blah look at me I'm ret.ard "

-Yea but how that has anything to do with bundles content ??? Imagine the result of the " test" is adding the least bought bundles as a start ... Where is even that " 7 items one price" offers ??? all what im asking for is good content worth buying... idk why that triggers spenders with 100$ everyday so much

Post Author

/u/krosaky

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I think my win ratio ranked lies around 45% (Master II)
I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

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I think my win ratio ranked lies around 45% (Master II)
I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

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I think my win ratio ranked lies around 45% (Master II)
I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

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I think my win ratio ranked lies around 45% (Master II)
I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

Content Warning

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I think my win ratio ranked lies around 45% (Master II)
I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

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I think my win ratio ranked lies around 45% (Master II)

I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

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I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

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I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

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I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

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It could be just me but ever since the season started, there was like glitches in sounds (Gunfire, battle announcements like enemy uav, ect.) there was also “Low Internet Connection” when the internet is just fine. Every update, bugs and stuff happen, but glitches in sound, i think thats probably new. But ive never heard of it nor have it happen to me

Post Author

/u/TheBlinded

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I think my win ratio ranked lies around 45% (Master II)

I dont mean to brag but everytime we lose im the mvp or 2nd best. In domination for example i always have 2 people or more with 3-5kills on my team while others minimum have 15. How the hell are these people master and why do i always have them on my team? Have i been doing something that causes me to match with this kind of team?

Post Author

/u/biro2200

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Win a game, lose a few and so on, I find either my team doesn’t pull their weight or they’re just not good, tried both 5 man and solo queueing and not having much luck with either so wondered if anybody had any guiding words from their own experiences?! This could either be play styles, weapon changes etc, all advice is appreciated.
Thanks everybody!

Post Author

/u/Swin749

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Win a game, lose a few and so on, I find either my team doesn’t pull their weight or they’re just not good, tried both 5 man and solo queueing and not having much luck with either so wondered if anybody had any guiding words from their own experiences?! This could either be play styles, weapon changes etc, all advice is appreciated.
Thanks everybody!

Post Author

/u/Swin749

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Win a game, lose a few and so on, I find either my team doesn’t pull their weight or they’re just not good, tried both 5 man and solo queueing and not having much luck with either so wondered if anybody had any guiding words from their own experiences?! This could either be play styles, weapon changes etc, all advice is appreciated.
Thanks everybody!

Post Author

/u/Swin749

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Win a game, lose a few and so on, I find either my team doesn’t pull their weight or they’re just not good, tried both 5 man and solo queueing and not having much luck with either so wondered if anybody had any guiding words from their own experiences?! This could either be play styles, weapon changes etc, all advice is appreciated.
Thanks everybody!

Post Author

/u/Swin749

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Win a game, lose a few and so on, I find either my team doesn’t pull their weight or they’re just not good, tried both 5 man and solo queueing and not having much luck with either so wondered if anybody had any guiding words from their own experiences?! This could either be play styles, weapon changes etc, all advice is appreciated.
Thanks everybody!

Post Author

/u/Swin749

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Ive never had glitches in sound happen to me before in the game. The “low internet connections” when the internet is just fine, i think thats just probably me, but idk if it happened to anyone of u before. Glitches in gunfire, battle announcements (Enemy UAV Inbound, Stealth Chopper Is Coming, ect.), or game freezing up in general and the game just crashing all have been happening to me. I hope this gets fixed and hopefully, no more bugs and glitches every update

Post Author

/u/TheBlinded

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Battle announcements (Enemy UAV inbound, Counter UAV Online, etc.) and gunfire have been happening lately for me and are causing the game to crash. The game crashing because of this sometimes happen but is likely. Its probably cuz of the low internet connection bug thing thats been happening to me, or my internet is literally bad. Hopefully, this bug gets fixed and no more bugs every update

Post Author

/u/TheBlinded

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None

#

Currently sat at Pro 4, wanting to make it into Masters 1, it’s becoming a struggle, win 1 lose 2/3, and so on, I’m unsure if I’m getting teams of bots when I solo queue, nobody seems to pull their weight, I’ve tried playing with stack teams and still get the same results except from I’ll maybe win an extra game somewhere.

If anybody has any tips on what play style I should be looking at going into the higher ranks and what weapons I should be relying on more (been using either 117 or PDW,) heck, even your own setups that have helped you guys out!

All advice is appreciated, thank you guys, see you on the battlefield!

Post Author

/u/Swin749

Content Warning

None

#

Currently sat at Pro 4, wanting to make it into Masters 1, it’s becoming a struggle, win 1 lose 2/3, and so on, I’m unsure if I’m getting teams of bots when I solo queue, nobody seems to pull their weight, I’ve tried playing with stack teams and still get the same results except from I’ll maybe win an extra game somewhere.

If anybody has any tips on what play style I should be looking at going into the higher ranks and what weapons I should be relying on more (been using either 117 or PDW,) heck, even your own setups that have helped you guys out!

All advice is appreciated, thank you guys, see you on the battlefield!

Post Author

/u/Swin749

Content Warning

None

#

Currently sat at Pro 4, wanting to make it into Masters 1, it’s becoming a struggle, win 1 lose 2/3, and so on, I’m unsure if I’m getting teams of bots when I solo queue, nobody seems to pull their weight, I’ve tried playing with stack teams and still get the same results except from I’ll maybe win an extra game somewhere.

If anybody has any tips on what play style I should be looking at going into the higher ranks and what weapons I should be relying on more (been using either 117 or PDW,) heck, even your own setups that have helped you guys out!

All advice is appreciated, thank you guys, see you on the battlefield!

Post Author

/u/Swin749

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

Spoiler

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

So ranked and the season are like 4 and 6? Is this getting a bit discouraging? Like why not let the season past as long as ranked?
Please stop with one month seasons and go back to the original.
Everything starts and stops on time.

Post Author

/u/DabbKnight

Content Warning

None

#

What's New.
Season 6 is here! Once Upon A Time In Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tumu, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

So ranked and the season are like 4 and 6? Is this getting a bit discouraging? Like why not let the season past as long as ranked?
Please stop with one month seasons and go back to the original.
Everything starts and stops on time.

Post Author

/u/DabbKnight

Content Warning

None

#

So ranked and the season are like 4 and 6? Is this getting a bit discouraging? Like why not let the season past as long as ranked?
Please stop with one month seasons and go back to the original.
Everything starts and stops on time.

Post Author

/u/DabbKnight

Content Warning

None

#

So ranked and the season are like 4 and 6? Is this getting a bit discouraging? Like why not let the season past as long as ranked?
Please stop with one month seasons and go back to the original.
Everything starts and stops on time.

Post Author

/u/DabbKnight

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tomi, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    > Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    > No/Muffled gunfire sound is added
    > Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tomi, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

Guys I have been having this bug in ranked MP where the sound stops working yet I’m at full volume. I have lost several games because of this. Plz fix this devs

Post Author

/u/xRodimusx

Content Warning

None

#

Guys I have been having this bug in ranked MP where the sound stops working yet I’m at full volume. I have lost several games because of this. Plz fix this devs

Post Author

/u/xRodimusx

Content Warning

None

#

Guys I have been having this bug in ranked MP where the sound stops working yet I’m at full volume. I have lost several games because of this. Plz fix this devs

Post Author

/u/xRodimusx

Content Warning

None

#

Guys I have been having this bug in ranked MP where the sound stops working yet I’m at full volume. I have lost several games because of this. Plz fix this devs

Post Author

/u/xRodimusx

Content Warning

None

#

Guys I have been having this bug in ranked MP where the sound stops working yet I’m at full volume. I have lost several games because of this. Plz fix this devs

Post Author

/u/xRodimusx

Content Warning

None

#

Anybody wants to team up for the second round of the tournament. On Pro 4 right now and my server is others

Post Author

/u/reshav27

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM.

Post Author

/u/eric1014153

Content Warning

None

#

Anybody wants to team up for the second round of the tournament. On Pro 4 right now and my server is others

Post Author

/u/reshav27

Content Warning

None

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Anybody wants to team up for the second round of the tournament. On Pro 4 right now and my server is others

Post Author

/u/reshav27

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    •Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    •No/Muffled gunfire sound is added
    •Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tomi, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.
Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match
  2. Audio bug is increased.
    •Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    •No/Muffled gunfire sound is added
    •Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone
  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale. From all of us here at Inactivision and Tomi, thank you for your financial support.
  • The Call of Duty: Mobile Crates and Draws for Life Team
Post Author

/u/MarkCNS

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has these much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted, especially when taking down the flag holder or groups of defenders. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM. While it has the flaws of players, this may also be associated with casual play and bots. In a competitive game mode, I would see more fun of this game mode than modes like Domination and TDM.

Post Author

/u/eric1014153

Content Warning

None

#

I love the new CTF as it incorporates a whole bunch of elements from all the other primary game modes.

It requires the users to play offensively, while incorporating defensive gameplay elements. There is a balance of teamwork involved, but individual skill is also highlighted, especially when taking down the flag holder or groups of defenders. The sporadic pathing let's players take advantage of different ways to infiltrate much like how S&D is played. The zoning of the flags let's players defend the objective without the feeling of getting rained on with the (rightfully nerfed) War Machine or Frags.

Honestly I hope they make this a primary game mode in Ranked. Capture the Flag was the best game mode in early mobile shooting games such as Modern Combat 2 and Modern Combat 4. My only issue with this game mode honestly is just that most people are pretty bad at maintaining a solid defense on the flag but do not make up for it with their offensive plays. I don't mind sitting back and letting kills come to me, but players who only play offensively and suck at it just makes it a stalemate when I'm sitting back and holding against multiple enemies by myself. Also at some point, it comes to a losing war of attrition if you get outgunned by multiple people or you run out of ammo, meaning that players who do not hold their weight will eventually push the game to an end.

All in all, the game mode feels less one sided than Domination & Hardpoint while incorporating defensive and offensive plays in a good way, let's pathing and strategic placement in the map become favored like S&D, and let's players have their fill of kills similar to TDM. While it has the flaws of players, this may also be associated with casual play and bots. In a competitive game mode, I would see more fun of this game mode than modes like Domination and TDM.

Post Author

/u/eric1014153

Content Warning

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

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Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has this much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. How many mobile games listens to it's players. How many mobile game developers talk to you like you've known each other for 10 years. How many mobile games are not pay to win. Let me tell you, none. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank all of you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has this much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. How many mobile games listens to it's players. How many mobile game developers talk to you like you've known each other for 10 years. How many mobile games are not pay to win. Let me tell you, none. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank all of you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

#

Ive seen the new attachments in BR and I was wondering why in the top left there was a cowboy hat. None of the other attachments have them only certain gold ones ( Mag and Laser)

Post Author

/u/Amm0123

Content Warning

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I literally wanna know what if campers are forced to play together ,are they gonna fight?or just camp until the time ends

Post Author

/u/umamafat

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I literally wanna know what if campers are forced to play together ,are they gonna fight?or just camp until the time ends

Post Author

/u/umamafat

Content Warning

None

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I literally wanna know what if campers are forced to play together ,are they gonna fight?or just camp until the time ends

Post Author

/u/umamafat

Content Warning

None

#

I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has this much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. How many mobile games listens to it's players. How many mobile game developers talk to you like you've known each other for 10 years. How many mobile games are not pay to win. Let me tell you, none. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank all of you and you are the best.

Post Author

/u/YeetBob_SquarePants

Content Warning

None

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literally wanna know what if campers are forced to play together ,are they gonna fight?or just camp until the time ends

Post Author

/u/umamafat

Content Warning

None

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literally wanna know what if campers are forced to play together ,are they gonna fight?or just camp until the time ends

Post Author

/u/umamafat

Content Warning

None

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Ok I just unlocked the cyberspace skin from seasonal challenges, and I've played four or five matches with it. Before I unlocked it I was already a RUS user (dawn skin). After those matches I got the sense that the cyberspace skin had lower sensitivity for some reason. The same distance swiped by my finger would result in a smaller turn for the cyberspace than the dawn skin. Is anyone else experiencing this, or is it just me?
Edit: I use iron sights for both

Post Author

/u/p1anet-9

Content Warning

None

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Ok I just unlocked the cyberspace skin from seasonal challenges, and I've played four or five matches with it. Before I unlocked it I was already a RUS user (dawn skin). After those matches I got the sense that the cyberspace skin had lower sensitivity for some reason. The same distance swiped by my finger would result in a smaller turn for the cyberspace than the dawn skin. Is anyone else experiencing this, or is it just me?
Edit: I use iron sights for both

Post Author

/u/p1anet-9

Content Warning

None

#

I just unlocked the cyberspace skin from seasonal challenges, and I've played four or five matches with it. Before I unlocked it I was already a RUS user (dawn skin). After those matches I got the sense that the cyberspace skin had lower sensitivity for some reason. The same distance swiped by my finger would result in a smaller turn for the cyberspace than the dawn skin. Is anyone else experiencing this, or is it just me?
Edit: I use iron sights for both

Post Author

/u/p1anet-9

Content Warning

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#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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None

#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

Content Warning

None

#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

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/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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#

Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

Post Author

/u/Shadowz_reddit

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Thank you for the new update that was truly satisfying,
Specially during such hard circumstances you made a great job making the game more enjoyable,
Keep the good work, listen to your community soldiers cause we do love the game and we want it to be always at the top ❤️❤️

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/u/Shadowz_reddit

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What's New.
Season 6 is here! Once upon a time in Rust. where legends are made.

Added more bugs in BR than before

  1. Increased Black Screen issue. We've noticed in Season 5 game crashed every 4/5 games now we optimize it to crash every after 3rd match.

  2. Audio bug is increased.
    •Footstep sounds is removed. To know enemy is near, players have to actually see him in sight or close enough to appear red footsteps on map
    •No/Muffled gunfire sound is added
    •Significant changes in a land vehicle mechanics, vehicle sounds is removed. Only crashing of the vehicle will be heared in low tone

  3. Fixed a visual bug where players could see their characters so we removed it to see only backpack & guns.
    Well that may just be enough for one update right? Too bad we've more coming soon at the start of next season. However, expect that to be a shorter post focused primarily around the Battle Royale.
    From all of us here at Inactivision and Tomi, thank you for your financial support.

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/u/MarkCNS

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I actually don't know where to start. I don't know what to say but all I know is that you guys are hands down THE. BEST. mobile game that values it's f2p players more than any other game. I feel like you guys deserve a lot more love than this. After all of our unpleasant riot about bundles&crates, I think we need to apologize for what we have done to you. We treated you guys so badly but you guys still didn't lose your cool and bombarded us with all of these grindable weapons, skins and everyting. It made me open my eyes. Just looking at it, how many mobile game has developers that have a good sense of humor, listens to everybody, treats everyone equally and most importantly down to earth. How many mobile games has this much love for it's f2p player base. How many mobile games has this much f2p content yet still manage to make both sides happy. How many mobile games listens to it's players. How many mobile game developers talk to you like you've known each other for 10 years. How many mobile games are not pay to win. Let me tell you, none. Do you know how worthless we were in other mobile games? This is a mobile game people A MOBILE GAME. They are not treating you better whether or not if you have money for them. I honestly did not believe a mobile game would value it's f2p player base this much. I eat my words. Call Of Duty Mobile, thank all of you and you are the best.

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/u/YeetBob_SquarePants

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I just unlocked the cyberspace skin from seasonal challenges, and I've played four or five matches with it. Before I unlocked it I was already a RUS user (dawn skin). After those matches I got the sense that the cyberspace skin had lower sensitivity for some reason. The same distance swiped by my finger would result in a smaller turn for the cyberspace than the dawn skin. Is anyone else experiencing this, or is it just me?
Edit: I use iron sights for both

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/u/p1anet-9

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I know qualifying for the first stage of the tournament isn’t a big deal, but I’ve decided that since we’re in a pandemic and my work has almost totally dried up - why the hell not go try hard and see how far I can go. I’m a two thumbs player and find that once I get into Master lvl, people are generally able to put maneuver me more - so as of last night I’m learning how to claw.

Teach me, oh wise ones.

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/u/Dr5ushi

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Those of you who play RM with PDW’s ought to be ashamed of yourselves. The weapon needs to be nerfed big time. Makes DOM and HP a waste of time. The devs need to force you clowns to play with a weapon that takes some skill to use.

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/u/Pixldust

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No one talking about ADS TO FIRE button bug. It sometimes hip fire after ahooting. It's so annoying having to wait for my next shot because it hip fires. And not to mention running out of bullet. Come on. Fix this asap

p l e a s e.

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/u/rothsch1ld

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I have some ideas for score streaks like a jet fighter strike because I that was awesome when I saw people use it in Modern Warfare 2 remastered. Maybe AI paratrooper group that will attack at your command and, or follow you doesn’t that seem fun. I was going to say maybe a tank but it will depend on what map your on and if your on a map without a road or something to to drive on you can also leave some ideas in the comments.

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/u/MrAndrew1108

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Made a poll last time about emotes/sprays showing in killcams. This time lets see about the new update that has just dropped. I'm seeing quite alot of appreciation post, as well as complaining ones. Can we just vote and settle for once whether the community is happy with this one or not, it's also to let the devs know ;)

I personally find it amazing, especially as a f2p player, this has to be the biggest update since launch. Nice grinding events with varied difficulties, new easy daily missions, new BP system that rewards playtime (would love to see better free pass rewards though - having a BP currency wouldnt be the worst idea, have us exchange for skins/emotes or whatever but either way i dont really mind), updates on MP and BR maps, new game modes!

Ya know, for a free title, this really takes the cake.

View Poll

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/u/StressedSalt

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Anybody wants to team up for the second round of the tournament. On Pro 4 right now and my server is others

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/u/reshav27

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Since season one, maybe since beta and you fecal matter particles keep adding in more irrelevant shit into the game? Get your damn priorities straightened out, the game still is a poorly optimized heap of bugs and problems. Congrats on the new reload button glitch across several samsung devices, bunch of bumbaclots.

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/u/SolarStormz

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WHY isnt the OFFICIAL emulator updated yet.
How am I supposed to enjoy the game, with no update. Not even able to play the old version.
Please DEVS fix this ASAP

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/u/RipVanLugsey

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Dear devs, can you bring the taskforce event back as I (and many others) never received the token.😔I sent multiple mails but never got answered and because I downloaded Warzone (80 gigs took me 17 hours lol) only to get the skin...I am still thinking about the ghost stealth skin😭 It really drives me crazy that I won't have it and worse I keep seing it in MP matches or streamers playing with it in Warzone...I hope you will consider bringing it back.Thanks for ensuring our gaming experience get better and better day by day.

Ps:sorry if I'm bringing this two months later but I can't stop thinking about it😪

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/u/Swimming-Opinion

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I'm legendary ranked and can anyone please explain to me how is this possible that I solo queued to a team with master I rank, master III rank, master V rank, and one other legendary player versus a team full of legendary ranked?

I mean, I get that sometimes when you have a team where most of the players are legendary then a player with master rank will be matched with legendary ranked. But how in the world I could team up with a guy who has MASTER I RANK, LIKE LITERALLY CONSIDERING THE MATCHING LAWS: a legendary ranked player shouldn't be able to play with anyone below master III rank...

And it was a solo queue, why the heck I ended up in a team like that? I mean I would understand if the opposite team would have master ranked players too, but it was a team of legendary players. LIKE WTF IS WRONG WITH THIS MATCHING?!

PS yes we lost 0-5

PS2 WHERE THE HELL IS SOLO QUEUE SHIELD? You had it in beta, why didn't you add it...

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/u/LuqmaisteR

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So I spent the night at my friends house and my phone was dead, so I let it charge...my friend had a second phone for me to use while it charged so I logged in to his second phone so we can play but I didn’t know his phone was jailbroken and had a mod menu in the game that he didn’t tell me so I soon as I logged in, I got banned:(...I never used mods or never hacked in this game, I’ve put my hard, sweat, and tears to get to legendary, if you guys can plz unbanned it, I would be very happy play your game again

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/u/gio150

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This problem originated in the last update. Makes me think I'm losing my hearing. End game matches in the final circles are a pain without good sound, especially on hills.

I really hope this new sound design isn't intentional. I've tried practicing on bots but can never tell where they're rushing from, esp around buildings & hilly terrain. The footsteps suggest someone is rushing from the sides or behind but upon looking around you find them in random directions.

BR is nothing without good spatial sound design. This bug ruins an otherwise stellar BR update.

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/u/NOOB_not_a_BOT

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Grats on everyone who guessed correctly about what they would do with the whole bundle situation we all new they would never give all of us the ability to get legendary like that and they lied the said we would be able to buy all the bundles that were out befor and then it opens and there are 2 bundles and the rest crates what a joke COME ON CODM BE "FAIR"

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/u/Bulle3303

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I’m not sure what anyone else seems to think of the new battlepass challenge system as this sub seems to be inundated with “Thanks for the F2P skin” posts but I can’t stand it.

I’ve bought everyone one since the start and I don’t remember there ever being an issue with the BP challenge system yet they’ve changed it to something so inferior.

I’ve really don’t enjoy the grindy feel of it - having to use terrible guns in like 20 different games all so I can get my CP back.

It seems impossible unless I play for hours a day whereas before I could login 4 times a week, have some fun games and complete challenges alongside.

Now it’s just login, hate playing with the Pharo while everyone else is using BKs... My K/D has gone down a .1 which just irks be too.

I don’t know man... What do you all think??

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/u/CavernousPickle

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Hey All,

Has anyone experienced any lag since the update(s)? I find that my avatar will snap back to a location some distance behind where I was and have to run that distance over again. I also find that I don't fire when I want to; I will have an enemy in my sights at close-ish range and will only start firing sometime after for some reason. Both of these has caused me to be eliminated from BR and MP matches.

The only thing I can think of is game side server lag or client issues since my internet connection has not changed over the past 2 months that I've been playing and neither has my mobile.

Anyone else feeling these problems?

Cheers!

S

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/u/Schl1pp3rz

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i play on an ipad (6th gen.) and recently i keep on experiencing this annoying circumstance where the game lags for a bit then moments after...completely crashes.

sometimes it doesnt even give you the option to reconnect to the match and instead gives you ranked penalties.

this has been occurring for weeks now but i keep telling myself the staff will fix it...but now im tired of waiting and triggered af.

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/u/Greenblash87

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I'm only two matches away for qualifying for the championship. I have already played 8 matches and I really need to win the next two to qualify . Can any pro players carry me please

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/u/kennyx1845

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Hey All,

Now before you all jump up to defend the class, hear me out. There are gameplay mechanics (i.e., physics) that just don't make sense.

First, let's be clear that I'm talking about the EMP drone. This drone automatically targets players a certain distance away, alerts the player while flying toward them, and them employs a EMP to disrupt the player's abilities.

I'll enumerate and explain my issues with this class:

  1. Automatic targeting: I don't understand why the drone has to automatically target players when the Mechanic isn't even looking in their direction. Let's say it has an AI component. Fine. However, I think that the distance at which it will detect an enemy player is too wide. Perhaps it should be a tight radius around the Mechanic plus some distance ahead in their field of view. The idea here would be to force the Mechanic to actually look around instead of simply running where they want and having an auto-detecting assistant. You'll probably say that the Scout has an auto-detecting feature. Yes, but it is a fraction of a second long and you have to be looking in the direction of the player to actually see the red silhouette, and there is no guarantee that they didn't move. The drone _follows_ the enemy player around for a time (5s I think?).
  2. Alerting the player: Let's assume again that there is some AI involved. It should be an audio cue, and not a visual cue showing the direction in which the drone took off. This exacerbates the problem of the Mechanic easily finding and targeting the enemy player. If it were an audio cue, the Mechanic would have to make an effort to determine in which direction the drone went as the audio cue would fade with distance.
  3. EMP: This is my biggest problem with the drone. An Electromagnetic Pusle affects electronic systems, not optical, mechanical or biological. So, how then, does an EMP affect my ability to move at a normal speed? My ability to switch and shoot weapons? My ability to throw grenades? My ability to use iron sights or an optical sight? ...
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/u/Schl1pp3rz

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Are you not allowed to gain points from 2 different tasks at the same time?

Specifically, I've killed way more than 20 with a PDW w/ Quickdraw & 2 attachments. I've also destroyed maybe 3 UAVs with the FHJ. I haven't gotten credit for either of them. They still say (0/20) & (0/5).

Am I missing something?

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/u/dbwilso1

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I'm surprised to not find any posts about this. Every match, I still see someone very clearly still using a controller/keyboard in ranked (masters) despite the fact that it is supposed to be separated now. The tournament is a joke because of this. It'll be fun to see them squirm when they are forced to play with their actual device in the later rounds of the tournament.

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/u/holmnix

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I play with a controller normally and was trying to play ranked which probably added to the wait time but on three separate times I tried to find a ranked match using a controller but I could not find a single one and I waited from 90 seconds up to two minutes on each time. Not sure if it’s because it’s ranked or my internet but wondered if it was a problem for anyone else. Also any tips on how to combat this are appreciated. If any exist that is.

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/u/Colinbrown720

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Didn’t devs buff the Lvl. 3 Vest? So I was playing BR to complete challenges and I went to an airdrop and got a new lvl 3 vest and I got 150 hp. And then I got back to my chopper and noticed someone else was coming back to it so I went for the kill. He had only a lvl 1 or a lvl 2 vest. We went to a gun fight, I had the ak117 and he had the same thing. How come he finished me earlier and I didn’t? I landed shots on him as well. If I won the gun battle I would say the lvl 3 vest was the difference. But I don’t know, since I lost. What do you guys think?

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/u/iamteejay_

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I cannot find any good teammates in ranked.
I hope to get to Master 1. But I am Elite 3 and need help.
If anyone could help me that would be appreciated. My username is JayEss109. :))

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/u/JayEss109

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Looking for a team for team up tourney I'll probably be master rank today with a 2.6kd message me on here or instagram @tychmobile if you're interested in teaming

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/u/TYCHEU

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So any of you guys havs an idea when the Ak117 Smart Rifle bundle is going to return? I'm willing to pay for it because it's my most favourite skin in the game. Thank you.

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/u/SenpaiBoomEd

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The season is good. A lot of f2p content and the pharo which was also a good decision as it was a gun that was pay to win so couldn't they do it for the hbra-3 as it has a lot of demand. I just think that this could have been done for the Hbra-3😟. But still the best update for the game. 🙂 what do you think

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/u/dothrakis1982

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Battle Pass EXP gain rates are about 4,500 to 5,000 per MP game, while Capture the Flag can give you a good 9,000 to 10,000. BR is about 14,000 to 15,000 Right now the best way to climb the Battle Pass is to play CTF and get about 40-50 kills and get a #1 im BR.

Considering 40-50 kills per game, one can get a level in the Battle Pass per 2 CTF games and 4 normal ones. Two BR games can fill a level and a half...

any suggestions for better ways are welcome! :)

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/u/Averex404

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Thank you cod mobile devs for making this season
Thus season devs gave us:bundles,br updates,new battlepass,2 new maps,a new sniper rifle,a new operator,bug fixes,and then some people are still ungrateful
But devs are still working hard on the game so thank you devs :) and here is medal for you devs 🏅

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/u/NjeiCodm

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I own a poco f1 armoured edition (256+8gb)
Which frame rate setting setting should I go for constant 60 fps?
medium? high? very high? or max?

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/u/AddYx11

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Seems like the game forces you to show one of your sprays to enemies in your killcam. I’m not a huge fan of sprays, and frankly I’d rather show nothing at all. Unfortunately there doesn’t seem to be a way to toggle them off so that nothing is shown in killcam. Does anybody know a way to do so?

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/u/throawayyyy3374483

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I’m a decently active player, I picked this game back up after a while and recently went back to ranked, I am in pro rn, but all I want is to be in a active clan

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/u/BetrThnU

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Im pretty sure everyone is supposed to get bundles in the new update but i still only have crates. Anyone else?

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/u/theglacialather

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Why is it that I can’t search a player or even add them? So this person KimJongVu asked me to add him but when I searched his UID it says user not exist.

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/u/TheNecro23

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I posted about this yesterday, but I haven't really got an answer yet. I noticed that Australia and New Zealand aren't listed in the regions. Does this mean that we cannot participate?

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/u/boiledwaterbus

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Okay so I was playing Battle Royale and all of a sudden my screen went black for a second then I was cut out the game. When I tried to rejoin I all of a suddenly died. This also happened in a public match. My screen went black then I lagged out the game. Is anyone having this problem other than me?

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/u/xXYEBOILIXx

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Just got back after a hiatus and noticed there’s some championship thing going on. I only know to win as much ranked mode matches as possible and it ends in like 2 days or something. Other than that, I don’t know much else.

What are the main incentives for the championship.? What are the prizes, etc..?

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/u/hakuna_m4t4t4

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Can anyone recommend me some sensitivity for sniping or just generally using guns. I am a two thumbs player in Garena in Master 1. But I feel like my sensitivity feels off sometimes. So whats the recommended settings to try such as turning on speed acceleration or not.

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/u/TheUnknownOrigin

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Hello; i am m3 ranked player trying to grind to legendary but i cant find games. Started about 10 hours ago this problem and i keep trying to que for 3-4 mins yet no game found. If u have the same problem let me know please so we can find a solution.

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/u/diyard

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Hey here’s a discussion

What’s the chance of you getting a the recon Samurai and the BK 57 Wild West skin?
I like Samurais/Ninjas and Bk 57 but I’ll just stick with the BK since it’s free ish so has COD in proved there crate system? Last season I open 30 crates I believe and I didn’t get the Arctic Blue steel (witch I was hoping I would get) nor any of the steel defense skins I just got only the pistol and the type 25 I believe so here’s the point what’s the chances of getting the new BK 57 Wild West?

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/u/DemonicNinja189

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Just won a intense BR match.It was 1v4 in the last circle.All of them were wearing level 3 vests and pinned me down behind a rock.And my fucking God,the war machine deadass nuked the whole squad and saved my ass.I swear to god people need to use war machine MORE in BR,that abomination is insanely buffed this season.

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/u/anik069

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So..i dont care what youtubers say...chicom is really underrated,tried it in the seasonal rewards events and it was a beast...idk why everybody think it sucks

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/u/HYPER_ARSELDO

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I'm trying to do the seasonal challange "kill 20 enemies with rpd equipped with holographic sight and any other 3 attachments"
I have killed many people using the holographic sight, fmj and foregrip yet none of them have counted. Why?

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/u/lukas_millard

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I find this super weird, no one is talking about it. It's the sweet ass skin on the Outlaw that ghost is carrying in the comic. It only shows up in the intro video, and I can't find it anywhere else nor can I even look it up online.

Anyone have any info on when or how it will be available? it's the coolest skin of the season, and it's a complete mystery.

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/u/czir1127

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  • Outlaw isnt that good. bobby ferg hawk revealed that. plenty players in legendary ranked claim that its trash.
  • since now there is only one legendary dlq skin. couldnt get it. in comparison you ve launched plenty legendary gun skins.
  • since the outlaw is not worth using i highly doubt buying outlaw high moon skin.

-> can u either bring one nice looking dlq legendary skin with the same effect as the holiday version or at least buff the outlaws letal zones to make it a viable sniper option (if u want at the expense of the scope-in time)?

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/u/bubu3895

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Anyone willing to help me get to Master 1. Currently on Pro 5 right now all my random queues have been bad players. If you're willing just drop your ign below

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/u/reshav27

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While everyone is talking about the new Outlaw sniper, does anyone here know how much damage and reload speed is increased? The damage was 23 damage from 30/31 meter and it was the slowest reloading speed from all of the AR's.

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/u/TheKnightXO

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Seriously, its getting frustrating already. Fix the mission where you have to score 20 kills with the bk57, no single kill registers over CTF or Frontline with the Evil Chip variant of it. I noticed you changed the text now to say that optics are also counted as attachement but I always had 4 attachements and Im still at 0/20.

Anyone else having this or is there something I am missing and others are able to do the mission?

I want the locus lol xD

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/u/svanced

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Whilee eveyone is talking about the new Outlaw Sniper, does anyone here know what damage and reload speed is increased? It was 23 damage on 30/31 meters and has the most slowest reload out of all the AR's

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/u/TheKnightXO

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Tell me if I’m right or wrong but if you hard scope with and artic and head glitch in a 1v1 while using hives and trip mines are you not trash? Dude only won by 3 points and says I’m trash? I quick scoped and moved constantly with my dlq. What do y’all think. I’ll add his ign later.

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/u/AnthonyB0220

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Can we get new clan crates and clan season rewards? Feel like they've been the same forever. There's no incentive to be in a clan anymore.

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/u/tasmith1989

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  • LONG POST AHEAD *

So, the Outlaw just came out, and to be frank it's quite underwhelming. It's a hitmarker machine because of its inability to one shot kill to the hands. I think now that there are 4 snipers in the game, we need a re-work to all of them to make them all viable, because as of now the only good snipers are the DLQ and the Arctic, and even so the professionals only ever use the DLQ. So, here are my suggestions to make all the snipers fill their own roles and make them viable.

1. DLQ-33
This should basically be the powerhouse/hardscoping sniper rifle. Basically the role that snipers like the SVG-100, or the DSR-50 from past COD's filled. The DLQ as of now has the best one shot kill area, and the best idle sway. I would keep it that way, but also extend its one shot kill area down to upper legs to decrease random hitmarkers that you sometimes get. Maybe even decrease the idle sway a little more. I would keep the ADS time at ~450MS, also not change the rate of fire of 46 RPM, and also not change the movement speed. The magazine should be kept at 6 rounds, but make the extended go up to 9.

2. Arctic.50
The Arctic should be the semi auto option, basically like a weaker Barret.50 Cal, so it's main trait should be its fire rate, which I would keep at 150RPM, it should scope in a little faster than the DLQ, but not a lot more, I'd suggest ~400MS is a good point. Mobility should be a little faster than the DLQ as well, but also not by a lot. Increase the idle sway even more, and keep the one shot kill area the same. The magazine size should be increased to by default 8, and 12 with extended(considering that you'll usually be 2 shotting with it, the higher magazine count makes sense). These changes basically make the Arctic into an awkward handling weapon, but in exchange it'll have a great rate of fire, higher magazine, and a decent one shot kill area.

3. Outlaw
The Outlaw should be the quickscoper's sniper of choice, so the current high mobility, fast RPM and high ADS speed, which...

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/u/Dragon_Feko

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Nomad, Seraph , & Reaper & probably more are all in the process of getting their own unique voice ! you can tell they are definitely working on it..Nomad actually sounds Columbian & Seraph has an Asian accent. I love it

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/u/Grimsmiley666

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@COD_Mobile_Official

Devs, a quick heads up. Many of us in this community have various ideas to be incorporated into the game. So, I feel that there has to be a new flair - Concept. Using this flair, people can post all kinds of ideas to be introduced or made. This serves both you guys and us, as now we have a specific area to submit our ideas, while you guys can now specifically sort out and view the concepts and introduce the good ones. Hope this reaches you guys. Stay safe everyone!

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/u/Vasinho

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Anyone else having the black screen during matches issue still? It is very annoying and needs fixing! Doesn't matter what mode. But happens more in BR. Twice in one game! (I restarted game and joined back in).

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/u/BikerZed85

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I am using chicom with holographic sight and quickdraw for the close quarters challange (I will unlock pharo or wathever it is called) and I got some kills with it yet it didn't count and yes I have completed the ones before it.
What happened?

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/u/Norton_XD

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Does anyone have any tips for getting the rewards for the friend invite challenge?

I used to be able to sign in with different CoD Online accounts but that doesn't seem to be working for me now...

Assume I have no real friends so can't do this the proper way!

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/u/warpiggun509

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Hey guys, any of you experiencing the 'No spectators allowed' error? I cant watch any of my friends' games coz this error keeps popping up. Anyone knows how to fix this?

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/u/aponiabukay

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I seen more and more people trying out gravity spikes, so I also decided to try it. it's OP in hardpoint since all enemies will grouped up and if u get 3 kills,GS will be instantly reffiled.

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/u/soulreaper567

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It’s annoying as fuck. I was trying to get the m16 championship skin and everytime there’s me being in a team of people who don’t know what they’re doing vs enemies that always play the objective. I lost most of the games because of this and at this point i cannot get it anymore. I really wonder how these people got to master rank as they never play the objective. Please go to public match instead of being a nuisance in ranked.

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/u/YeLLoWonReddit

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I have been playing since season 1.

Mobile user. Mostly on wireless. Occassionally on mobile data.

Played BR and played MP.

S6 is the FIRST time I am coming across "Reconnecting..." and "Logo animation..." in almost EVERY GAME!

From India, so expect a bit of a drop when the Esports event is live.

But this is not inconvenience. This is UNPLAYABLE.

Played on my phone. Played on friends phones. Played on wireless. Played on wireless with different ISPs. Played during day. During night. During noon. Everytime is disconnects, reconnects, disconnects, reconnects... doesn't matter if BR or MP.

What's going on???

Surely, I understand lag. I also understand sever load. I also understand running at capacity.

But this is unplayable!

Is it just ME, or is this happening to everyone?

Thanks in advance.

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/u/lord_horn_asstr

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So I wanted to get everyone’s opinions on the following guns:
-BK57
-PDW
-GKS

In my opinion, the BK57 is my fave on the list. I also think the PDW needs a nerf because it is too easy for new players to use and it is slightly op. The GKS is very good in my opinion, but I prefer mid to long range play and the BK57 is better suited for that. Any opinions?

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/u/GiaacomoTheKing

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So before season 6 battle pass update I at MAX passed only 110 after the update ( really awesome update thanks devs) i Continuously pass Over 210?
And not only When im in the lobby It Pops tje icon and says wait... Does this happen to me only?

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/u/InfiniteHwD

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I just watched the video Hawksnest did about the Outlaw Sniper Rifle. I share his sentiments about the gun about being a Burst Sniper Rifle since that operator mod on BO4 was literally the only reason people used the Outlaw properly. Idk??? I think its a good idea to have a burst sniper rifle considering that the only meta snipers on MP Ranked is always the DLQ33 and Artic .50. Kinda want a variety between snipers too because of that.

Not to mention that its the first Epic Sniper Rifle skin I have and I'm loving the heat stroke camo so far!

Hear us out devs!!! Give us a variety between the snipers, the Outlaw is the perfect gun for that too right now.

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/u/jimnsra

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(Before some dick riders hops in saying i’m doing this for cp, don’t worry i have 5k cp and stacked on battlepasses and I don’t wanna gain anything but support the devs and the team) Hello everybody that works in the codm team i wanna sincerely thank you for all the hard work and everything you’ve done inside the game i apologize behalf the f2p players who feel entitled to receive free skins and cosmetics for simply playing the game please don’t listen to these f2p players they only say you’re in the right path and how you guys are improving the game because they’re receiving stuff for free everything that come out of their mouth is false, You’ve always been in the right path you’ve cut the cost of battle passes and removed the necessary fillers from the battlepasses as well as included new guns and skins from different cod titles, You continued to improve the graphics as well as game mechanics and balance out the meta while introducing so many new guns and maps every single month i’m forever grateful for your guy’s hardwork the fact that i can play one of my favorite childhood games on my ipad that’s completely for free without an online subscription or having to spend a single dime and has so many modes and options is a gift for me and many people in the cod mobile community and for that I sincerely thank you guys i’ve already supported your game by spending 50$ of my hard work earned money and i’ll continue to support you guys til the very end, have a amazing day/night codm team, And please remember that you’re in the right path and you’ve done a lot to the game unlike so many greedy game companies.

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/u/CaIIOfDutyMobile

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Thank you devs, while the virus is rampaging around the globe, you all just keep working and adding new crap that i cant even keep up!

As a f2p (however i paid for the battle pass) /P2P I was blowned away by how much stuff that has been added in just ONE DAY, free skins, Former P2P weapons coming to the F2P world, thats crazy!

This season is the best! Thank you for the additions and stuffs that the devs added.

Sincerely

-your players

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/u/ClayTCM

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Hey guys! Just want to ask about the current Situation on Items on the Shop. Like The Bundles that we didnt get. So i thought for the next update they are finally releasing the Bundle crates & Lucky draw at the same time to give us options instead of just the usual lucky draw.

Does it only applies for the Global version? Im from Garena & this is what we have...

11,999k CP for the Black & Gold Ak47... thats originally 16,000CP supposedly its “on Sale” 🤦🏻

Meanwhile on the Global i believe it comes in a Bundled crates for way Cheaper Price.

What am i missing here 🤔

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/u/Nic0feine

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I just was mad on devs and trying to find someone complainig about this too. After trying to play 1st round of Championship and getting killed with one bullet and mine damage was not registering with perfect internet 50-60 ping, also on replay I saw how enemies saw me much earlier they I or even I didn't see them but they do stand in front of me and kill me. I failed to receive 80 point only because of this lag bug and everyone in my team was complaining about this too (but considering my observation most people also know about this,
but they just think it's cheaters, when actually it's game lagging). Also this usualy happens all the time, but yesterday I played 6 of 10 battles with loose just because of it with score ~5kills/20deaths. Me and my team are good players, all has or had legends ranks at BR and RB.

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/u/Liam0505

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Just to clarify, I'm not a big spender but I can tell you people spent money to keep this game free, but about the unfair treat due to the a big amount of spender is ridiculous, peoples have right to complain and you have right to keep your mouth shut if you don't feel offend by the game, peoples have their reason to complain, they aren't ungrateful and acting shit. Please don't not give hate speech to these player since you all are big amount of the player that F2P.

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/u/deepinbrowser

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here’s how you do it:

  1. Land, get a gun
  2. Run to a vehicle asap (bigger vehicles=better)
  3. Drive to any remote edge of the map where there are little/no buildings
    After waiting there for a minute or so, a bot will spawn nearby
  4. Shoot the bot a couple of times
  5. Run over the bot

repeat for two kills

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/u/SamuelB26

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I think its about time Cod mobile add where you can have different scorestreaks for different classes. For example for my sniper class i might wanna be more supportive so i might choose UAV, Shock RC an Counter UAV as for my SMG/ AR class i will be more aggressive an rush so i might have UAV, XS1 Goliath and a VTOL. So yeah this would be awesome to see in Cod mobile. Keep up the good work though

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/u/FreshhOutt

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This battle pass and season rewards lit (as a p2p player)

I was whining before bundles released, and now we got bundles i have a hope about they will release something worthy to buy

Devs listening every single comment i think please be calm and wait next bundles.

Thanks.

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/u/Togasim

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