feature-suggestions

152 threads · Page 1 of 4

New Skill tree "Gathering" 3 messages
Farm suggestion 2 messages
Mods? 3 messages
Auto collect farming resource 2 messages
Day shift & Night shift 3 messages
Pauze button 4 messages
10 Workers 5 messages
Limit on resources from trader 2 messages
Harvesting for farm should be automatic 7 messages
Job skill trees 2 messages
Q&A pls 5 messages
New outpost 2 messages
QoL improvements 3 messages
Lessen the grind for farming? 4 messages
Sandbox mode? 5 messages
Animals, limited energy, and moods 2 messages
low quality mode and high quality mode 3 messages
Fertilizer 2 messages
More features and quality of life changes 3 messages
End Game Content - SERIOUS Suggestion 40 messages
Minor modification 2 messages
Make prestige 2 messages
some achievement? 3 messages
Day dead zombies 8 messages
PC RELEASE - Serious thoughts 19 messages
keybinds for PC 2 messages
Gas / Flam Thrower / plants 4 messages
New gun control option 2 messages
Permanent upgrades 9 messages
More in depth targeting system 2 messages
Ambush, bandit, scavenge 3 messages
this suggestion would be cool for me if added lol 24 messages
conquering and other stuff 28 messages
Underground City/Bunker 28 messages
respawn? 2 messages
Flak Cannon? 3 messages
Trading 4 messages
some 'advanced' zombies and locations 2 messages
explosion 2 messages
Starving 4 messages
defenses 9 messages
Tools Recycling/Discarding 2 messages
Allow players to switch placements of structures 2 messages
time should move faster in the game 7 messages
zombie distractions 3 messages
Whole new system to Game that changes every gameplay 6 messages
I have a couple of ideas on how to update and improve the game 5 messages
more suffering xD 30 messages
revert the starving and make the early game easier, it's just way too tedious for new players 114 messages
hear me out 6 messages