feature-suggestions
New Skill tree "Gathering"
Farm suggestion
Mods?
Auto collect farming resource
Day shift & Night shift
Pauze button
10 Workers
Limit on resources from trader
Harvesting for farm should be automatic
Job skill trees
Q&A pls
New outpost
QoL improvements
Lessen the grind for farming?
Sandbox mode?
Animals, limited energy, and moods
low quality mode and high quality mode
Fertilizer
More features and quality of life changes
End Game Content - SERIOUS Suggestion
Minor modification
Make prestige
some achievement?
Day dead zombies
PC RELEASE - Serious thoughts
keybinds for PC
Gas / Flam Thrower / plants
New gun control option
Permanent upgrades
More in depth targeting system
Ambush, bandit, scavenge
this suggestion would be cool for me if added lol
conquering and other stuff
Underground City/Bunker
respawn?
Flak Cannon?
Trading
some 'advanced' zombies and locations
explosion
Starving
defenses
Tools Recycling/Discarding
Allow players to switch placements of structures
time should move faster in the game
zombie distractions
Whole new system to Game that changes every gameplay
I have a couple of ideas on how to update and improve the game
more suffering xD
revert the starving and make the early game easier, it's just way too tedious for new players
hear me out