#An honest review
4 messages · Page 1 of 1 (latest)
quick edit on balance :
game is globally easy once you mastered what to kill, how to move fast and what to spend materia on
mission starting and asteroid showers is usually a restart for me
Hint : maybe keep asteroid for later nodes
On foot enemies are not hard to kill, learn the pattern and focus on small ones first.
Ships are globally easy to kill especially if you position yourself behind, it can become hard in certain cases but usually it was my fault
(example : using cheese unstuck in vault breach spawns infinite ships and can lead to a jammer or a corvette when trying to jump, 6+ ships with a corvette in solo needs you to lock in)
ship event (fire, rads, broken components, ...) is okay but need balancing in 4 players lobby, I understand the need to keep players active but having fires every 20 seconds and only when in combat is maybe too much
Hint : have hazard happen also when not in combat, have more delay between hazard unless being shot without shield