#Rebalance difficulty scaling for 4 players
6 messages · Page 1 of 1 (latest)
this can be heavily mitigated by just giving the guns more ammo to work with.... i went on one mission with a 4 men stack with 3 rifles and i spent over 80 bullets across all of them merely to deal with the bots... i ended up the encounter with 1 rifle only 6+10 the others 0/0 ... few missions over i had the halberd +ammo box, i spent one entire ammo refil to deal with one wave of that were encroaching on my teammates doing an objective (disteress signal on verry hard. those are specially kinda brutal) i love the dificulty but we need more ammo to deal with the enemies rest is fine
it's just not fun, either more ammo or more dmg or actually don't overspawn enemies.
This is a +1 from me
We had the opposite problem. For us it was too easy. So I think the devs need to work more on the difficulty levels 🤔 For my taste, just give the enemies rediciolous more hit points is not the good way to increase the difficutly.
for me it's the sweet spot between hp pool and spawn amount