#Motion Sickness Changes

1 messages · Page 1 of 1 (latest)

harsh sparrow
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I see that this has been mentioned by others and I do see that there is a camera shake option within the game but there is some camera bobbing while walking. Sadly I know for me that this bobbing motion is more then enough to cause sickness and I feel like camera shake should also include the bobbing as well for full comfort reasons.

zinc mural
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On the note of motion sickness changes I feel like having the ship be a little slower in turns would help. It feels very jerky especially in the sense that the pilot can very quickly do a 180 with seemingly no inertia being followed. Feels like the ship has no mass and it can be very disorienting. Other games such as Space Engineers, Elite Dangerous, X4 don't give me the same motion sickness when flying as this game.

slender scaffold
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There is a fairly large camera move that is made while piloting the ship, specifically strafing the ship left or right. This (for some unknown reason) causes the camera to zoom in fairly close while strafing, then zoom allll the way back out once strafing motion has stopped.

This alone makes piloting for me pretty much a non-starter. While there are many other areas in the game that have excessive or needless camera motion, this one is the most egregious in my opinion.

outer fern
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It would be cool if a dev or project manager weighed in here

harsh sparrow
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I noticed later on there is at least a head bobbing option in the settings. I'm not sure if this was a recent addition or something I missed but I know this solves one of my issues.

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Mouse smoothing needs to be looked into I think. The capability to have smoothing while piloting the ship but not on ground would be very nice.

slender scaffold
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I'm hoping this issue hasn't been forgotten?