#Holding Sprawl | reply with requests

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limpid plank
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Medieval Wave Function Collapse
Sprawl for Holdings that grows with buildings and development.

Castles, cities, temples and tribes for Goidelic, Slavic, Burmese, Guinean, Sahelian, Tibetan, East Asian, Ethiopian, Turkic, Sami, Brythonic, Greco-Roman, Levantine, Eurasian Steppe and Akan architecture.

Special buildings for Pagan grand temples, Universities, Khotyn Fortress, Golden Gate of Kyiv, Temple of Uppsala, Cathedral of Uppsala, Walls of Benin with unique sprawl, Bamber Cathedral, Knossos Palace, Serpent's Wall in Ukraine, Divochy Skely natural wonder, Martand Surya temple, Newgrange, Offa's Wall, Danevirke, Carthage Cothon.

Map graphics adding salt rocks, savanna trees, basalt outcrops and detailed trees.

Thanks to the artists Kefír úr and Scratch for models and illustrations. The sprawl system was designed by Tobbzn. Punic religion from The Fallen Eagle.

Sprawl System Requirements • City sprawl: Castle, Temple or City holding tier 4, Tradeport or Guild Halls tier 5. Development above terrible, not a tribe. And the baronies of London, Paris, Cordoba, Venezia, Constantinople, Baghdad, Cairo, Jerusalem, Kyiv, Merv, Fes, Laksmanavati, Pataliputra, Varanasi, Mosul, Alexandria, Lahur, Anahilapataka, Madurai, Kanchipuram, Aksum, Makka, Al-Madina, Al-Kufa, Samarqand and more! • Barracks: Barracks and Regimental Grounds. • Monastery: Monastic Schools and Megaliths. • Stables: Elephant Pens, Camel Farms and Stables. • Outposts: Outposts, Military Camps, Smiths, Workshops and Wind Furnaces. • Farm: Farm Estates, Cereal Fields, Pastures, Hill Farms, Plantations and Orchards. • Camp: Peat Quarries, Logging Camps, Quarries and Hunting Grounds.

Steam https://steamcommunity.com/sharedfiles/filedetails/?id=2818728722

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Holding Sprawl | reply with requests :architect: