A big part of ruling the coasts was having a strong naval force and it’s absence is someone puzzling to me. Nevermind the added strategic element of alliances and landlocked allies having issues reaching certain wars or losing your army in a naval battle before landfall. I’m sure there is a reason it doesn’t exist but one of my favorite things from Rome and Medieval Total War(I know different game different styles) was controlling the waters and killing off armies before they could reach land
#Will we ever get navies?
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Because Naval Battles weren't really that prevalent in the medieval times ck3 covers.
That makes sense. I’m not quite a history buff I just remember your navy being really important in RTW(makes sense as the Romans of course expanded because of it) and figured it would still matter later on also. Well in that case I guess question answered
From my impression I believe most naval battles in those times was either crew boarding other ships or setting each other on fire with fire arrows (Or Greek Fire in the Byzantines' case)? But compared to however many land battles you could count in medieval europe, I think medieval naval battles only amounted to like, 20, at most.
But I'm not a good historian so my impression might be off.
Seafaring was needed to cross the dover strait/english channel and iirc, passage between England and the mainland was needed a lot so naval armadas could be added with that excuse
Yeah but even then that's not really a ship-to-ship combat, it's just paying people with boats (usually merchants) to transport your troops for you.
Which we have. Its expensive but you can ferry troops oversea.
Sometimes when two countries were at war, at a beach on the strait or around it, they'd use combat ships
If two embarked enemy armies meet at sea, they should be able to fight each other 🤔
I think this is especially important around the coast. It feels quite silly when you can escape from a force orders of magnitude stronger than you just by hopping on a boat.
Perhaps on this you could gain the ability to attack into neighbouring water tiles from land if you had archers or the Viking trait, in addition to the allowances for embarked armies to fight mentioned above
I kinda feel like if there is something to do about armies escaping into the sea, it's to make it take longer to embark
would also be neat for late game where you could put cannons on ships