#Channel send performance issue

6 messages · Page 1 of 1 (latest)

distant trellis
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Hello , I am trying to build a plugin to be able to stream the content of your camera to the frontend.
While searching this topix I learned about webRTC and others methods but I felt like it was a bit overkill the use network tech to communicate with the same app. I then decided to try tauri's channels.

My issue is that I am experiencing verry low fps. While debuggin I found out that on the rust side on arround 55 ms of proccesing aroung 50ms were spent in channel.send().

I am doing something wrong in the way I use the channel ?

distant trellis
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does the send stop when the typescript callback is done ?

lusty flare
distant trellis