#Mac App Transporter upload fails with CFBundleExecutable key invalid

4 messages · Page 1 of 1 (latest)

ionic violet
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Hi All, Ive followed the docs and been able to both build and sign a macos app i’m working on. I am able to open and use the app locally.

When I try to upload the app using transporter I get this error - Asset validation failed (90259)
Bad Bundle Executable. You must include a valid CFBundleExecutable key in your bundle's information property list file. (ID: 42db8271-a920-455e-bd9f-a580e3066ac8)

I have

  1. Verified can run built app on my machine ( M1 pro)
  2. Verified that the CFBundleExecutable value matches the bundle name under Contents/Macos in the generated info.plist file.
  3. Validated plist file plutil -lint
  4. Rechecked the info.plist app after the build to make sure no special characters or errors.

Anyone run into a similar issues or maybe point me in a certain direction.

azure edge
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Is this the full error message?

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Can you try if it works if you completely remove the CFBundleExecutable key from the plist file?

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And if that doesn't work, do you have other app bundles / plist files in the bundle?