#New Debuff for a New Nin

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mental frostBOT
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akurose has been warned

Reason: Duplicated text

brisk pelican
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Posting for @floral kite

# We have entered the 2025 cycle of development and the Z axis and stamina updates of 2024 have come a long way which means we can start experimenting with new features with only a few bugs to hammer out being leftover from last years cycle.

## Grounded Debuff
The victim is rendered unable to utilize "Jumping" and Mobility type techniques during the duration
T1 = Tier 1 would have a 2 second duration disabling "Jump"
T2 = Tier 2 would have a 4 second duration disabling "Jump"
T3 = Tier 3 would have a 6 second duration disabling "Jump" and "Dash" Techniques
T4 = Tier 4 would have a 6 second duration disabling "Jump", "Dash" Techniques, and "Flicker" Techniques

 Suggested Jutsu would have their current effects dampened or removed if they already have a debuff. All changes are subject to change upon approval or discussion.
"Mud River" would have T3 Grounded with its current knockback+interrupt effect replaced with strictly an interrupt and its "Slow" reduced to T1
"Colliding Wave" would have T2 Grounded
"Wind Mask" would have T3 Grounded which replaces its current "Slow" effect
"Wind Barrage" would have T1 Grounded```
floral kite
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๐Ÿ™

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chat really eatin my words, but feel free to comment guys your opinions below ๐Ÿ˜„

vernal solar
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durations too long. 3 seconds at most

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otherwise cool idea for a new type of cc