It's just my idea but when I say differents fightings styles I'm talking about fighting in a different way than another Who got the same breathing technique so hear me out.
You see "Ghost of Tsushima" ? In the game we can unlock different fightings styles like rock or water.... and they gives you a new way to fight. For example, one of them is better for guard break that's mean u have to play more agressive, one of the others is a style of counter so it's more a strategic fighting style, I think u got the idea but it would be cool if there's a skilltree or something to uprade ur fighting style.
And my final suggestion about my idea is that those fightings styles works like à rock-paper-scissor thing wich means à fighting style is better than another but it'll be cooked by another and it'll work like that for every fightings styles.
Anyway, I don't really cares if u delete my suggestion 😅 but If its the case I'll still follow ur work. And one last thing I don't remenber if u show us how's the progression will be, just saying that because today every goods looking game in roblox are just punching random npc game.
Anyway good luck for the dev of the game u should do some clips to keep ur community "alive" (I'm not saying she's dead) so have à great day !