This is my skill tree Idea for Hinokami.
THE GENERAL IDEA/read everything to truly understand this concept
The general idea of my breathing tree concept is that when u have a breathing style u will have multiple breathing forms as like the ones in the anime in the tree such as /1st form “Water surface slash” and then second form “water wheel” and it keeps going till like form 8 or 10 but the MAIN thing is you can only have a certain amount of breathing forms to use for combat at ONCE so u have to personally pick the forms u like the most or are the “Meta” for that breathing style.
WHY DO THIS??
This is why because normally in every other demon slayer Roblox game every style would have a certain amount of moves and thats all meaning in battle as soon as they show what they have u can know all the ability’s they have which helps shut it all down but with the breathing tree idea during the fight it will bring an element of surprise making it so during your battles u do not know what is to come so u have to rely on your natural skills to detect and protect yourself from these different moves aswelll as it would give the game a personal touch making the game feel more demon slayer like
BREATHING STYLE LACK OF FORMS
i already know in this suggestion people will think about “ what about the breathing styles without as many forms” well this will be up to the developers to create new forms and show players something they have never seen before making this idea even more awesome
ONE LAST TWEAK
What if when performed a move or “Breathing Form” it will be announced as in a text above your head like an example in a fight right before unleash your attack your character will shout out in text “ WATER BREATHING 2TH FORM WATER WHEEL” -an example