#Breathing Techniques

1 messages · Page 1 of 1 (latest)

livid sable
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I was thinking it'd be cool if you really gave each breathing style unique obtaining challenges / requirements. And perhpas less bandit beating around and more challenging and brain requiring obtaining methods (for a more immersive experience :D)
I also hope you equally really develop on all breathing styles because one thing that I notice in most other DS games is that they only put in most of their time into reworking and developing some styles. (Weak Legacy 1/2 for example: Those mfs spent their lifes work on sun and moon breathing. Every mid / end game player I see now just has the same technique) It's just depressing 😔 .
I hope you do smth nice with mist breathing.

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Y'know that game slayer btg on roblox

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those guys actually made each breathing style very well

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too bad they gave up on the game 😢

steady quiver
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We intend to make a balanced game between all breaths and arts as well as we're not making sun or moon public

livid sable
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wait thats great

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big brain move. that should stop everyone from using endgame breathing styles all the time.

livid sable
steady quiver
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There is no p2w in Hinokami

livid sable
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👏

steady quiver
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It's fun as of last time I did any testing on it, which means it's just gotten better

spare remnant
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YES

livid sable
steady quiver
livid sable
steady quiver
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I can't say how it works yet, just that it is that specific "can't be wiped by others"

livid sable
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yow mist 5th form 🔥