Some skills have variations in the colors of the abilities, just as we saw in the movie, with the insect breathing:
The form that the bee had was yellow and purple.
One of the forms was green.
The centipede's dance was red.
Don't make all the forms the same boring purple color as always; this also applies to the other breathing styles, which can vary in shades. One example is the wind, which can range from shades of green to even a bit of yellow.
The BDAs as well, Akaza showed that his attacks vary between blue, purple, and red; at least I think the redder he got, the more aggressive he became, since the more dynamic the fight became, the redder his attacks got, just like in the final form, where the compass remained permanently red.
Others abilities have a variation of colors, so i'd like to see it's in the game.
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