It would be really cool to have technique development throughout the game to prolong your progression, making Breathings/Blood demon arts or even fighting styles have more complexity.
Technique development only has 5 evolutions with the 5th evolution being the best within it. Having a longer cooldown as it goes on but more diverse, like for one evolution: PVP and another for PVE.
To unlock the 5th though it has to be taught by one that knows it (NPC) and the 1st being the base.
examples
Thunder Breathing
(1st Evo) Thunder breath: Thunder clap and flash -> (2nd evo) Thunder breath: Thunder clap and flash: fourfold -> (3rd evo) Thunder breath: Thunderclap and flash: Sixfold -> (4th Evo) Thunder breath: Thunderclap and flash: Eightfold -> Thunder Breath; thunderclap and flash: Godspeed
Destructive Death
(1st Evo) Destructive Death -> (2nd Evo) Destructive Death: Technique Growth -> (3rd Evo) Destructive Death: Technique Development -> (4th Evo) Destructive Death: Advanced Perception -> (5th Evo) Destructive Death: Final Development: True Enlightenment
#Technique Development - Evolution
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merz0955 You’ve Reached Level 5
Technique Development - Evolution
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How would this work for other breathings that aren’t shown to have direct upgrades in a way like this
Wow it's a good one
Wdym
I need like further explaining Im not getting what you mean
You used thunder breathing as an example which those moves are cannon I was just curious what you would think it should be for breathings that aren’t shown to have direct variants or updgrades of that move
Well not all moves can have upgrades
I should’ve stated this earlier but
Not all moves have upgrades, like - their fine the way they are.
Let’s say for example like a move thats overpowered like Sun Dragon Halo dance (sun breath) or Mirror of Misfortune (moon breath) they don’t need any sort of upgrades
Honestly I might just have an AI help me make upgradable moves on each breath and BDA
They could make non-canon moves
😭
Thats also apart of the point
More diverse move sets.