#Justice for mobile players in dsrpg2🙏🙏

1 messages · Page 1 of 1 (latest)

sand sluice
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I suggest making the buttons much bigger and moving the icons higher on the screen for better accessibility. Skills should only appear when a Katana/Nichirin is equipped since having them always on-screen feels unnecessary.
For demon skills, why not create a “Fist” option that displays skills aswell? With this option, players wouldn’t need separate attack and heavy attack buttons
basic and heavy attacks could be combined into a single tap, making combat smoother. This would reduce hassle, this fist button also applies to all races in game ofcourse. It gives mobile players a chance to enjoy the game with fewer buttons and less finger movement.
Additionally, wall-jumping should be automatic for mobile players.
Overall, a lot of the current buttons feel unnecessary and only make the game harder to play. Right now, the control layout proves the game isn’t very mobile friendly, and simplifying it would really improve the experience. Please let mobile players have a spotlight on your game too😭🙏

vast gull
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Do u know how you do pushup on mobile?

primal creek
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Make the buttons smaller now

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Make a different button for dashing in each direction too

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Add another button for attacking if they have a weapon equipped and for when they don’t