#Skills
1 messages · Page 1 of 1 (latest)
why though
Considering some breathings and demon arts have more than 5 forms I think it’s pretty fair to add more than 5 bud
why can there only be five in your loadout bud?
Would if not make sense to include every form in each breathing? Can you only like five different TV shows?
milk9201 You’ve Reached Level 4
Bro you clearly lack comprehension skills gng I said more than 5 skills for a breathing/Demon art BECAUSE RPG 2 ONLY HAD 5 SKILLS DO YOU UNDERSTAND YOU PEON
WHY.
WOULD. HINOKAMI.
NEED. TO. FOLLOW. A. STRANGE. SYSTEM
There’s ZERO reasoning behind this other than “the other game had it so I assume Hinokami is the same!”
Literally WHAT could the purpose of the suggestion even be
It would make sense if you said “Add more than five moves in Hinokami.”
basically have more than 5 moves made but only allow 5 to be equipped is what they are suggesting
You said “Restrict us to only use five moves but make more so we have to make an arbitrary choice that could be defied by us just giving access to all the forms.”
I get that, but why can’t we just have more than five moves in our loadout in general?
prolly unbalancing or wtv since some shit has more moves than others
Why don’t we just make extra moves hard to integrate in combos?
or not make allat extra
Have breathings and BDAs with a bigger amount of abilities be hard to use in combat so the skill level is higher
Shouldn’t be considered extra imo
depends on however the combat system is gonna be like
In summary of my issue with this suggestion: It’s crippling the potential of breathing’s combat potential by limiting us. There are much simpler ways to integrate many forms.
I mean it makes build variety interesting
Im saying 💔
Yes, I could see that, but it also limits combo potential
I would rather make different combos with arranging the moves and everything outside of my normal abilities
okay yall imma be real at this point im arguing for no reason I see both sides
Though I do believe we should just get all the moves
I see reasons for both sides as well
The thing with all the moves is that some breathings have less moves then others
Yeah Ik just make the ones with more forms harder to integrate into combat
Wdym by that
Like let’s say flame breathing. First five moves are easy to combo with. Rest are combo enders or have dif mechanics and knock away your opponent.
That’s why only 5 can be used at once but idk
I'd say 4 at a time
And be able to switch between unlocked skills
Keeps shit simple so the game isn't
"Aha I spam faster smd"
lol
I only said 5 bc dsrpg2 has 5
But yk it’s however they wanna do it
Thank the lord the game is Sekiro inspired and not Blox Fruits❤️🩹
I hate those kinda games ngl
I like the idea since if there's more than 5 moves controller players wouldn't be able able use the extra 5 or even have more problems with the controls