#Stuff

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slender radish
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Perilous Attacks / Unblockables

Sekiro Inspiration: Attacks marked with a red danger symbol you must avoid or counter, not block.

Hinokami Adaptation:

  • NPCs (or players) can do"Perilous Moves".

  • A glowing symbol flashes before they execute, players must dodge or counter..

Attempting to block any will leave you Open to be punished

And failing to use a perilous will leave you Open

A unique twist I want to add is it can be used on breathings, so it's not limited to melee attacks. This makes it unpredictable...

To make it non-spammable a perilous can only be used once every few seconds (devs choose) and failing to hit one places the cool down on 60 scnds

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Don't know if this is in the game already?

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I'm getting extreme deja vu like I've seen it in a sneak but I dunno

muted isle
slender radish
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That checks out