In DSRPG 2, Snake Breathing currently has 4 forms and could benefit from a rework. Here are some rework ideas:
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First Form:
Instead of the current gas attack, it could be reworked based on the canonical fifth form from Demon Slayer. The user dashes toward multiple enemies (similar to Water or Thunder Breathing third form), applies poison, has a 5s cooldown, and a 3s global cooldown. It would be unique for a first form. -
Second Form:
No major changes needed since it was recently improved. A possible addition is a finisher effect when it breaks block. -
Third Form:
Perfect as is; no changes suggested. -
Fourth Form:
Should be replaced using the canonical fourth form as reference. In stage 1, the user dashes forward. In stage 2, two snake heads appear on the sides, striking and poisoning the enemy. Stage 1 has a 6s cooldown (2s global), stage 2 has a 10s cooldown (4s global) to prevent spam. -
Fifth Form (New):
Inspired by the current fourth form and based on the second canonical form. The user jumps and then dashes forward as a giant snake, breaking block and dealing 25% damage. It has a 30s cooldown and 3–4s global cooldown, and applies poison.
Thanks for reading!
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