#Exploit detection & auto-ban
1 messages · Page 1 of 1 (latest)
We have anti-cheat, but the code of rpg2 is too ass to update it with more modern anti-cheat methods
I think having auto bans based off of things like flying and clipping can be a big issue rn bc you can fling yourself very high up with most breathings and an edge, which might trigger the system. If the system can somehow read scripts themself, then it’d be amazing.
The anti-cheat could work but it could also have problems
What happens if you accidentally get sent into the air don't have proof it was an accident and you're banned forever because you don't have proof
Wall clipping can happen sometimes accidentally due to lags or glitching
If you're not recording in that moment it happens and it's an accident you're pretty much cooked and banned forever
99% of games function that way
That's why a rule of thumb is clip it when it happens
I said anti cheek 😭🙏 voice typing is ass
Mmmm
Could work but I don't think a lot of people have access or even think to just record 24/7
W idea
I mean this is how most games do it