Based on the weather cycle or day and night cycle some unique environments can cause different de-buffs, buffs, events.
For Example:
During a blood moon waves of demons will spawn from the skies, ground, or the air 💀 from different gates (the gates actually determine wut type of demon they are/also makes a devastating demon slayer like SFX to tell players some demons just spawned from a gate) at different villages; it is the server's players job to take care of each village or town
- during these waves there will be small ranking demons at first then the lower moons then even more unique demons and finally one upper moon to go against
Something cool to add is like when a flame user is fighting it'll leave trails on the floor just for fun. For some reason I loved big maps and empty spaces in demon slayer games because it gives me an authentic vibe from demon slayer because of how demon slayers must travel far in order to reach there destination. Honestly, no beef here but fast travel is really for lazy ppl. To make travelling far distances more fun you can add