#Demon/Slayer suggestions

1 messages · Page 1 of 1 (latest)

pallid knot
#

Territorial Claim Event

  • Some demons control specific areas (like the spider Demon in the anime or whatever bro is).

  • Players can kill a NPC or another player to stop control and the event ends granting thoes who joined rewards.

  • Holding territory grants small rewards over time until defeated.


Fear & Intimidation System

  • Stronger demons emit a temporary screen effect when approached.

  • High-ranking Demon Slayers cause a warning pulse for nearby demons (e.g., “A Hashira is nearby. Proceed cautiously.”).

  • Can be toggled on/off in settings.


#

Ngl I think I might have not cooked

#

🥹🙏

#

For the last take it can vary depending

If you both are max rank it'll say sum different or if you're lower

Etc

quartz prairie
#

I like the intimidation system, it reminds me of Haki. Although this would have to be pretty quick when you first encounter someone to prevent messy combat

hidden pumice
#

Very cool

sly ermine
#

Hold up his writing is fire

placid vale
#

I'm ngl

I like the second idea for immersion purposes. Especially since rankings will likely be obtained via in game tournaments again like dsrpg2

#

That first idea could play into a fun world event of sorts if they go that route, but it would have to be refined a bit more ofc