#Clan boosts

1 messages · Page 1 of 1 (latest)

foggy current
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so obvs you can roll clans (im assuming it would be no differnt in hinokami) but i was thinking that say u rolled a normal clan, what if you could progress through the game so that your clan could gain traits and abilitys if u are good enough, cus if u think abouyt it kamado was a no name but he got good himself, what if other clans could do the same

woeful oar
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Wouldn’t that make clans pay to win

foggy current
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no bcs its down to how good a player is at the game, whether they have good clan bad clan, if they progress very well in the game and are strong, they can also make their clan strong

supple perch
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Then they wouldnt need clan buffs

foggy current
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exactly, ppl gain them on their own, depending on how good they are at the game

supple perch
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Thats just dumb

foggy current
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its skill based and i thought it would be cool

supple perch
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You just give people who play the game more more advantage over newbies

foggy current
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well it depends how it would be made

supple perch
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If someone had the same skill l vel as anither player, but the other had the clan buffs, they naturally ein

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That aint fair

foggy current
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yeah but theyd have more buffs bcs they just are the better player, in the anime tanjiro zen ino were stronger than same ppl in their rank same thing as that kinda

supple perch
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I literally said same skill level

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They shouldnt win by buffs, but by natural skill

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Something tells me scout would deny this

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Not for any good reason tho

foggy current
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i agree totally, but if a player has extra buffs etc, other players could also get them buffs by doing the same challenges/progresses/unlocks

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in my head its another skill progression a player could go thru

supple perch
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But theyre at a disadvantage purely because the other play walked around more, and not by combat

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I feel like theyre aiming for natural skill vs natural skill, with no real buffs

foggy current
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it would be by combat, thats the thing

swift birch
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LevelUp kardooz You’ve Reached Level 2

foggy current
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a player would gain buffs/skills for their clan by combat

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like killing demons/upper moons

supple perch
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Someone shouldnt have a bigger advantage over another just because they fought more nocs

foggy current
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not npcs tho

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actual players or whoever

supple perch
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If simeone played bad but ended someone by lik, running, theyd get a stat voost for doing that

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It isnt good

woeful oar
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This will literally make clans pay to win 🤦‍♂️

foggy current
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not pay to win, its skill to win

supple perch
woeful oar
supple perch
foggy current
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my idea was that clans whether ur kamado or a noname, all demon slayer games have traits for the rare clans right and none for no names. my idea was that even if ur a no name clan, u can become strong and gain traits through some sort of progression

woeful oar
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Ok but still

foggy current
woeful oar
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Wouldn’t the traits be better for the rare clans

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Hence making it pay to win

foggy current
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yeah im saying scrap that and make clans not a roll system but a skill type thing idk

woeful oar
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That doesn’t make sense

foggy current
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not really but its a feint suggestion devs could expand on

supple perch
foggy current
woeful oar
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Doesn’t matter if you never mentioned it he’s just telling you what the flaws are

foggy current
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yeah and i appriciate that, i totally agree, i was just saying that, he made a statement proving something i wasnt talking about wrong

harsh torrent
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would be op

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the boosts

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and unfair.

foggy current
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simple, make it fair, im not the devs! things can be changed

crude forum