#Ideas To Add For Hinokami

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fair arch
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Some different ideas to add to the game and be more immersive

Demon eyes glowing in the dark

Training Combat Areas

  • For demons there could be places where they fight for blood battles and for slayers they could be dojos(having dummy).

Tracks in the snow

  • When you step on the snow, footprints appear.

Parkour

  • When there is an object that is a little above the waist, he makes the movement of jumping over it (like wood scattered across the map). Being able to get under things by sliding.

Sword Traces

  • When using m1 with the sword on walls, traces appear that the sword hit that location for a certain time, this would provide better visuals and immersion.

Visuals when Taking Damage

  • Include a visual injury system, where characters show signs of damage, such as cuts or bruises. In demons the same thing and if there is regeneration, the regeneration effects of the wounds come out.

Animals and Wildlife

  • Introduce wildlife into the game (such as wild boars in sneaks), such as birds, insects or small animals that react to the presence of players, increasing the feeling of a living and immersive world.

Crows

  • There is a sneak in which there is a wallclimb but the crow goes through the wall, I think it would be more immersive for the crow to fly over it when in contact with the wall and after the player is no longer close to the wall it returns to the player's shoulder.

Visuals in Combat

  • Implement a system where battle marks, such as damage to walls or floors, and spilled blood remain for a while in the environment for better visuals and immersion in combat.
gleaming duneBOT
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There is currently no release date for Hinokami.

fair arch
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Environment Reaction to Skills

  • When skills are used, the environment can react in specific ways. For example, fire attacks could burn nearby vegetation, ice attacks could freeze surrounding areas or create frost in the surroundings, and wind abilities could move leaves or other light elements in the environment.

Trace Detection

  • Introduce a system where characters, especially higher rank demons and higher rank slayers, can detect scents and traces of blood or other characters, visible as colored trails in the environment.
loud niche
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This ideas would be nice

fair arch
fast cove
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cool idea

fast cove
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if they do then that'd be sick

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also glowing eyes are a gamepass

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300 robux and can be bought by both races

simple trout
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bump

fast cove
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bump

grave bolt
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Bump

grim swan
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Bump

thorn timber
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bump