Some different ideas to add to the game and be more immersive
Demon eyes glowing in the dark
Training Combat Areas
- For demons there could be places where they fight for blood battles and for slayers they could be dojos(having dummy).
Tracks in the snow
- When you step on the snow, footprints appear.
Parkour
- When there is an object that is a little above the waist, he makes the movement of jumping over it (like wood scattered across the map). Being able to get under things by sliding.
Sword Traces
- When using m1 with the sword on walls, traces appear that the sword hit that location for a certain time, this would provide better visuals and immersion.
Visuals when Taking Damage
- Include a visual injury system, where characters show signs of damage, such as cuts or bruises. In demons the same thing and if there is regeneration, the regeneration effects of the wounds come out.
Animals and Wildlife
- Introduce wildlife into the game (such as wild boars in sneaks), such as birds, insects or small animals that react to the presence of players, increasing the feeling of a living and immersive world.
Crows
- There is a sneak in which there is a wallclimb but the crow goes through the wall, I think it would be more immersive for the crow to fly over it when in contact with the wall and after the player is no longer close to the wall it returns to the player's shoulder.
Visuals in Combat
- Implement a system where battle marks, such as damage to walls or floors, and spilled blood remain for a while in the environment for better visuals and immersion in combat.