I havent heard much of the sfx with the sneaks but i would highly recommend making sure the game has a good feel with sound. I think the sounds in demon slayer adds so much depth and character. Creating variation and sound depth would bring this game to a whole new level. Well crafted sfx can go a long way even the small things, like surface footsteps or hissing when you breathe. I see you guys working hard on the visuals and on the game as a whole, but make sure if yall haven't already to give some love to the sound effects, ambience, all of that. I love seeing the progress with rpg3 and you can really tell this is a passion project. 🫡 Keep up the good work. 👍
#Creating Immersion with SFX
1 messages · Page 1 of 1 (latest)
Heyo, I'm the SFX Designer
For Surface Footsteps, there's footsteps for differnet materials and each one as their own jump and landing sfx too, pretty happy about that
recently the sfx hasnt been showcased and more recent clips dont have final sfx becasue i was tasked with making something other than sfx
im perfectly aware of how important sfx is so dw ill try to make it great
looking forward to giving the hand demon some big thumping footsteps too... make it scary...
Thats awesome!
I put my trust into you lol 🫡
Cant wait to experience the finished result 🤞 i appreciate the great communication and yall seem like good people.
i think you can tell from the sfx here
xdd
dis too
👏 👏
do you use any external software to create your sounds or is it all based in studio?
reaper
i sync the sfx and we put it in as 1 file
thats dope