#Demons Regrowing Their Heads

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magic basalt
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Head Regrowing-When a Demon who achieves the highest rank available in the game gets (Not Including Lower moons or Upper moons),Knocked,They’re Able to do a Short Mini-game,If They Win the mini-game,A Cutscene plays of the User regrowing Their Heads,and reviving them at 40% of there Max HP,Granting them a stamina and health Regen boost for 12 Seconds,After that it runs out,if you get knocked again you automatically die,if you also lose the Mini-Game,You’ll stay knocked

Body Regrowing-When a Demon who achieves the second to highest rank in the game gets (Also not Including Lower moons or Upper Moons) is knocked,They’re Able to a short Mini-Game,If They Win the Minigame,The Stump from your neck starts Regenerating your body,Reviving you at 20% of your Max HP
Granting you a simple stamina/speed regen buff for 10 seconds,if you get knocked again you automatically die,if you also lose the Mini-Game,You’ll stay knocked.

Weakness’s-Regrowing Your Body and Head has a 10 minute cooldown each so if you get knocked again in those Ten minutes the Minigame won’t appear leaving you knocked as normal.

Body Regrowing Weakness-You can still be attacked and gripped before growing back your body fully,as it leaves you defenseless for 3-5 seconds

abstract gull
magic basalt
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I was gonna make one for slayers

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Smth similar to set your heart ablaze

abstract gull
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Second winds would cause a lot of combat issues if people could revive

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Think of it logically from a combat balabce perspective

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Balance*

magic basalt
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True

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I thought it was balanced when I made the buffs only last for 10-15 seconds

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And revive you below 50% HP

abstract gull
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You're reviving from being dead with bonus hp

magic basalt
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Like 20% and 40%

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of your max HP

abstract gull
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In a fair fight, your opponent is at low hp if you get knocked, assuming yall are equal skill

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So a bonus life so to speak wouldn't be fair

magic basalt
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True

abstract gull
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It'll also ruin healthpacking if we have knocking people for health packs

magic basalt
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mhm

abstract gull
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As I assume health packs would heal for like 70%, which would result in an unfair second fight since healthpacks usually go off on a knock

magic basalt
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yeah ig your right about that

abstract gull
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We also try to avoid making ranks make you stronger, outside of UM/Hashira and obviously muzan and kagaya

abstract gull
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Because having ranks buff you is just an annoying thing

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Makes combat even harder to properly balabce

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Balance*

magic basalt
abstract gull
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Because it adds so many new factors

magic basalt
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cosmetic purposes?

abstract gull
magic basalt
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alr

abstract gull
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Otherwise this shit turns into a game like wisteria where rank ruins everything

magic basalt
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personally when I made it I thought it was balanced because of you being revived at low hp,having to do a Minigame that could be hard to do and you being able to be executed while attempting to regrow your body/head

magic basalt
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Thanks

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I appreciate it

hushed nimbus
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I have an idea but I can't ut it into suggestions can someone do it for me

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This is it

SUNLIGHT DAMAGE

I thought it'd be a good idea if the sunlight would do damage to demons whenever they went outside of the shade burning them to a crisp, it would be realistic to the show and would make night time alot more intimidating for demon slayers and easier during the day.

SUN CONQUER

I also suggest adding a way to conquer the sun by either finding a rare flower "blue spider lily" which could either be given by someone who has conquered the sun or a human who has found it (you could also make the flower only spawn every hour or 2 in a few area) when you finally conquer the sun you will be able to go into the sunlight with an animation of it burning you but fading away.

WAYS FOR DEMONS TO DO IT SOLO

In order to conquer the sun by yourself as a demon I propose 2 options

  1. Have the player burn and die in the soon 100-1000 times with a rare drop of "sun conquered"

Or

Make it to where they have to do something noble like nezuko in the anime

Maybe by shading other demons from the sun for 100 times for the drop? Idk

abstract gull
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The game isn't meant to be lore accurate, it uses ds as an inspiration

hushed nimbus
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Oh

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I see, well thanks for letting me know!

abstract gull
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Lore accuracy would ruin the game due to how horrendous the writing/power systems of ds are

hushed nimbus
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I see

unkempt turtle
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its one thing to have a story and another to have a good game

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even harder when you gotta do both

abstract gull
civic olive
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The growing your head back should be an animation while you're doing the minigame, so people could easily finish you off while you're doing it, or if they're too low, it does happen, and it last a little longer, like 5-7 seconds