#enemy pathing types

1 messages · Page 1 of 1 (latest)

gaunt crow
#

So I recently played this game called Tunic

Anyway I'ma skip everything I wanted to write and just say:

Some enemies should attack you all at once, some should attack one at a time, some should focus on dodging, some should focus on blocking, some should focus on using skills, etc. etc.

Basically making enemies feel like more than just a skin of the first enemy you fight. If all enemies feel like a buffer version of a level 1 hobo, why bother looking for new enemies 🤷‍♂️