So, my suggestion for the game is;
To make the game more immersive and look more alive, it would be great if there was a possibility to add Ambient/Map Destruction.
E.G:
- You get hit by Demon Fish roar and it sends you flying very far away and you end up hitting a tree, then, the tree would be destroyed.
E.G-2'
- You fall from a really high place and you hit a house, then that house would be destroyed.
Optimization: My idea to optimize such feature is to add a toggle button to remove Ambient/map destruction effects and animations.
- But why not just a button to remove the map destruction?
Simple, because it would be unfair, in the game you can use houses and trees to move, and If there would be a toggle button for that, people who would have it activated would be privileged, because for their screen the tree/house is in there, but for the player that has it deactivated doesn't.
(And also cause of roblox limitations.
)
__
Adding such feature would definitely improve the game in some aspects as it would look more alive and the environments of your battleground would be more useful, as if you would want to destroy those trees and houses if you are fighting against runners, plus, it would be very immersive and unique, as most of games doesn't have that. 