Completely separate from the main game.
Daytime is disabled, and hostile mobs (i.e. Demons) are buffed. Mob spawn rates also increased. Killing demons and/or completing quests grants exp. Levelling in this gamemode is separate from main game levelling.
Killing other players rewards huge amounts of exp and yen for main game, as well as gamemode. (Gamemode exp rewarded should be much more compared to doing quests)
If you die, you cannot respawn. You also lose most (if not all) rewards that you have yet to claim.
Claiming rewards will not allow you to join the gamemode again until the next reset.
The gamemode will reset every few weeks or so, giving players a new start. At the end of every session, top 50 players with the highest gamemode level will receive even more rewards, as well as an exclusive cosmetic.