#Criticism about flower breathing

1 messages · Page 1 of 1 (latest)

green burrow
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After playing with flower in this game since 2021/2022, I realized how Higoshi doesn't seems to care about this style. I will share what I noticed so far with this:

  • The counter (1st skill) isn't so good compared to flute, making this skill only efficient against m1s or skills with no hyper armor.

  • The dash skill (2nd skill) was good before get reworked completely, it was a guard break and a solid combo finisher, now it's blockable and a worse copy of serpent 4th skill. I can't say it for sure, but when I land this skill, the character keeps the momentum. My guess for the reason is: the high ping that people with no servers on Roblox always has; but if anyone knows more details about this, I would be thankful.

  • The 3rd skill is "strong" but it's confusing, honestly, because you can't use too close or too far for the opponent; when you land the third skill, at least for people with bad ping, the opponent can easily dodge or punish by using a hyper armor move (any skill of speed BDA), and it's actually hard to land the hit from the skill, since you need to actually guess the right distance to use this skill; it's a bad combo starter but an ok combo extender. Also, what is the point of making this a guard break move, but incapable to grab the opponent on block? With all respect, Higoshi, this doesn't make sense.

  • The 4th skill is probably the best skill that a flower user can have, since you can use with a regular dash and start a combo, extend the combo by using the same tech that I said or just popping the skill after 4 m1s and use it as a combo finisher. Pretty versatile, making this the only move a flower user needs to use constantly, if he wants to have a fair fight; but it can be very predictable and easy to perfect block or just dodge, so you need to use this move wisely.

My opinion is that Higoshi need to buff these skills or just rework the entire breath; it's frustrating to use the actual breathing. Feel free to share you opinion, flower user. 👍

wooden hornet
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I've mained flower since release, and I have 0 complaints about the breath.

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It was actually too strong

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It had 2 guard breakers that also severed arms.

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The T shouldn't be an issue if you use it as a combo extender, and not a starter.

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I mean flower literally has an infinite combo

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It's one of the few things in the game that really doesn't need to be touched.

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I've noticed all the issues you've listed stem from you using the moves raw.

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Try starting with m1s, and see if you have the same issue.

wooden hornet
dire kettle
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🤓 ☝️

dire kettle
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☠️☠️☠️

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wtf is that ☠️

wooden hornet
clever swan
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Yeah guys, Don't do things raw. If you don't. I'll reward y-
*it's more rewarding.

green burrow
green burrow
# wooden hornet Try starting with m1s, and see if you have the same issue.

I tried to focus more on pb'ing skills and actually try to m1, but, since the beginning in this game, I had input delay.

My guess to a explanation for that is:

Because I live in a region without a roblox server (South America), my ping is constantly high (my average ping is 190~250). So, blocking skills and using m1s was always hard for me. When I pb'ed a m1, against a water user, I mashed my left click on the mouse and my m1s came delayed, making the opponent cancel my attack with a simple Water E.

wooden hornet
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Ping is the issue then

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combat games normally can't be played well over 150 ping

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100 is stretching it

green burrow
green burrow
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The best server for me is NA

dire kettle
neon belfry
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(same issue with flame when we made it lol)

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also

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ALSO

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WTF DOES FLOWER BREATHING SOUND LIKE

dire kettle
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probably just fantasy sparkle sound effects

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and paper crumpling sounds

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could honestly take tamayo’s sound effects from the anime

wooden hornet
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the moves look very fluid and flower is a breath that comes from water breathing. So it could sound like swipes in the air or smth.

echo stone
kindred patrol
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i see your point but also might be a bit of a skill issue

dire kettle
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flower breathing combo literally does half your health

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and the third skill is amazing for starting combos

blazing thorn
neon belfry
dire kettle
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sound breathing ironically doesn’t really involve sound

blazing thorn
neon belfry
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cuz this panel was confusing

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its obvious now but

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before the anime was super confusing

blazing thorn
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You didn’t watch the movie did you?

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And plus I’m serving ds game too and we are having difficulty trying to put moves together. So don’t blame you

neon belfry
blazing thorn
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I knew it

neon belfry
blazing thorn
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Well I guess creativity does have a limit with this anime

neon belfry
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Flame Tiger we had no one who could model a tiger head at the time since limited skillsets for people on robox during that era

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So we made an original form

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Made it a flame tornado lol

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Cuz it was a mesh we had from benere

blazing thorn
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Well tbh I would’ve done the same thing to. But back then I thought the reason you did that is because the guys on the time loved the 9th form

neon belfry
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A year bbefore it

neon belfry
blazing thorn
# neon belfry A year bbefore it

I guess that update for 5th skills didn’t help the skill set just added a new one. I mean you guys could’ve revamped it just like you did with thunder? But I understand if that’s impossible

green burrow
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LevelUp um1_kenshin You’ve Reached Level 6

blazing thorn
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But I see the game your making is not going to make any mistakes

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Hopefully

blazing thorn
# neon belfry eh wdym

I meant the skill set for the flame move. You could’ve done a small update when it came out. But I’m not complaining. Just asking why you guys didn’t take the opportunity to revamp flame for the 3rd move when the movie came out?

neon belfry
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if anything, I would of made it so if you were midair and using the second move you use blazing universe

blazing thorn
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Well that answers almost all the questions I had playing the game

blazing thorn
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But y’all shall deliver

neon belfry
blazing thorn
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👍