#good shit bro I swear

1 messages · Page 1 of 1 (latest)

languid beacon
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  1. "HEAR ME OUT what if we added weapon variety? You can have a katana, a greatsword, claw blades, chained weapon etc it'll be cool instead of just plain swords"

  2. "Next up is the leveling system. I was thinking, what if we could add levels for defense, offense, stamina, breathing, and dashing (which is basically stamina, but let's not worry about that). You could unlock various abilities through your skill tree by using different aspects of defense, offense, stamina, and whatever else you guys decide to throw in there."

  3. i think I know a cool idea for DSRPG3/Hinokami how about "Breath Control?.... players pick from various breathing techniques/styles whatever you guys prefer, each with its own strengths and weaknesses. This would make battles more immersive, letting players have to plan ahead to take down demons. And to heat shit up, what if there was a "Total Concentration" feature? A player can boost their abilities, but it comes with a cost of – increased stamina consumption. It adds a nice twist to the gameplay, making battles all the more fun and intense.

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I can't send links FUCK

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I had a good ass emoji suggestion to 😭

white warren
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specialized weapons in this series were only used if the user's breath required something different than a standard katana.

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They could add more weapons in the game, but it doesn't seem to serve much of a purpose.

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it's also useful to know what player you're dealing with after seeing their weapon.

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Do you really want to guess you're fighting a love breather after you see them take out a greatsword?

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maybe it could work for demon fighting styles

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but stuff like stone breathing

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how would that work with claw blades

languid beacon
# white warren it can start to overcomplicate stuff

HEAR me out my version is you can chose to not get a breathing and just use weapons.... You still are able to level up speed defense etc but you can't use a breathing unless you go out to unlock it... This makes it to where you can only do certain things if you don't have a breathing which would be unique in my opinion. But I'm just thinking outside the box.. also certain breathings don't really have a unique weapon for example water and sun... Two or 3 different swords were used and they didn't specify the insect nor thunder or wind needed specific weapons...

pure sequoia
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LevelUp mrannoyeedd You’ve Reached Level 8

languid beacon
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My opinion tho so take it with a grain of salt....

white warren
languid beacon
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My fault

white warren
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Wait for more opinions

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from other people

languid beacon
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Mhm

sudden stump
arctic shell
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1st suggestion is bad because breathing is the main part of the game and adding weapons like claw blades with for example, love doesn't make sense you don't see anyone killing demons with breath styles as they are literally what evens the playing field for humans.
2nd suggestion raises questions about what type of builds you can make and balancing could be a head ache as one could just put all thier kills in one thing and be overpowered in that area. i don't think its good.

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3rd I feel is unnecessary as it just overcomplicates fights and i dont know what you mean by boost your abilities like in what way i just dont get it

arctic shell
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is stamina like your breath bar or what?

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you didnt explain what the diffrent aspects do in game

rich zephyr
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I dont really agree w the 3rd 1st but the 2nd is smth we really should get bc we want something more like the anime so we should do that so basically training like so it makes sense to add it in

languid beacon
arctic shell
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i dont think they addin stamina bar

languid beacon
arctic shell
rich zephyr
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I'm saying his 2nd idea is good

arctic shell
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plus demons dont train so look at it both wayss

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its not just a game for slayers

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demon content too