#Speed BDA rework idea

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sage helm
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taking an astronomically large shit this time

Overview: A demon art that relies more on the combination of skills rather than your typical combos.

Terminology:
M1 - Light attack
M2 - Heavy attack

Passive: M1s and M2s no longer act as normal, and are converted into skills. Normal dashing is removed. The user’s normal movement speed is increased slightly.

M1: The user dashes and punches forward at an extreme speed, dealing damage and stunning affected opponents by 0.1 seconds, while stunning himself for 0.05 seconds. If the user’s attack is blocked by an opponent, the user will be stunned for 1 second. This skill is blockable.

M2: The user dashes backwards, the same distance as M1.

Skill 1: The user enters a long chargeup. After that, the user starts running at a fast speed, during which steering is more difficult. If the user collides with an opponent that is not blocking, the user will grab the opponent and drag him along. The opponent will be stunned during this. This skill lasts for around 7 seconds. If the user collides with a solid obstacle during the skill, the user will be stunned for 2 seconds. while any grabbed opponents will be stunned for 4 seconds. If the user does not collide with an obstacle and the skill ends, grabbed opponents will be ragdolled and thrown forward. After the skill ends. the user will always dash backwards, similar to M2, and will mark the opponent. The skill can be interrupted by projectiles. This skill is blockable.

Skill 2: This skill requires an opponent to be marked from Skill 1. Upon skill activation, the user will dash through the marked opponent. The user can activate this skill two more times before it becomes enhanced. When the skill is enhanced, the next Skill 2 attack will also stun the opponent for roughly 4 seconds.

Skill 3: The user enhances himself, gaining a 200% movement speed boost for around 8 seconds.

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Skill 4: The user immediately dashes forward, dealing damage to affected opponents. The lower the opponent’s health from their max HP, the more damage the skill does. This skill should deal minuscule damage to opponents who have barely lost any health. After this skill is casted, the user can use the skill again to dash in any direction, without attacking opponents. After this, every skill, including M1 and M2, enters a cooldown of 4 seconds. This skill is not blockable.

Note:

  • M1 and M2 combined should take roughly 1 second
  • Stun times can and should be adjusted if the devs add this suggestion.
  • I know Speed BDA already exists in rpg2
  • This BDA can be countered by blocking
  • meow 🐱

Recommended combo: Skill 1, M1, M2, M1, M2, M1, M2, Skill 2, M1, M2, M1, M2, M1, M2, Skill 4. Use Skill 3 when necessary.

it should look like the user is humping the opponent 💀

dim cedar
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W suggestion as usual