big, BIG shit this time.
Made by @high smelt and @delicate wadi
Overview: This BDA focuses more on the ability to sustain combos and the user’s ability to manage his health. The BDA contains features like Skills consuming a portion of your health, as well as Poison and Lifesteal.
This suggestion may be confusing if you don’t understand Passive 1
Passive 1: The breathing bar, which is normally not in use for demons, will be replaced with a Blood Bar. This Blood Bar can be charged up and/or maintained if the user attacks opponents with light attacks, heavy attacks and Skills.
If the Blood Bar is completely empty, the user’s Blood Bar will be at Stage 0. Once the Blood Bar is filled to 50%, the user achieves Stage 1. When the Blood Bar is completely filled, the user achieves Stage 2.
Skills and attacks will have varying effects and damage output amounts depending on the Stage the user is at.
If the user does not land an attack for a while, the Blood Bar will start to decrease.
If the Blood Bar decreases below 100%, and is decreasing to 50%, the user will lose Stage 2, and will downgrade to Stage 1.
Once the Blood Bar decreases to 50%, or Stage 1, the Blood Bar’s decrease will pause for a while. If the user still fails to land an attack during this time, the Blood Bar will continue to decrease below 50%. The user, as a result, will lose Stage 1, and downgrade to Stage 0, the weakest Stage.
Ran out of space. Continuation can be found below.

lordz1310 You’ve Reached Level 6