#Genya BDA Idea

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wide kestrel
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I went to take a shit again

Note: This idea is a Blood Demon Art, so only Demons can use this.

Passive 1: The user will wield a Wakizashi (Short Katana) instead of using fists for Light and Heavy attacks.

Passive 2: In his base form, the user will have a maximum of 2 Ammo at one time. Certain skills will use and require 1 Ammo. The user can replenish his Ammo by reloading. If the user has no Ammo, certain skills cannot be used, or another version of the skill is used instead.

Passive 3: The user’s shotgun does increased damage to an opponent when he is close, and will deal reduced damage at long ranges. Skills using his shotgun will be able to block break at close range only.

Skill 1 (2 Ammo): If the user has 2 Ammo, he will dash forward in the direction he is facing. He will stop when he collides with an opponent, or when he reaches a certain distance. Upon the dash ending, the user will slash in front of him, stunning any opponents nearby.

Skill 1 (<2 Ammo): The user will enter a short reload animation, where he reloads his shotgun. He will be able to move, but cannot attack, block, dash or use other skills. Getting stunned will interrupt the skill, without completing the reloading process. The user cannot cancel this skill. This alternate skill has no cooldown.

Skill 2: The user equips his shotgun. He enters an aiming state, where he will aim his shotgun in the direction he’s facing. In this state, his movement speed is decreased significantly, and cannot block, attack, dash or use other skills. This state only ends when interrupted by attacks or when the shotgun is fired. Upon firing the shotgun, the opponent will be stunned for a short while and knocked back, and the user will leap backwards. This skill requires and uses 1 Ammo.

ran out of space

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Skill 3: The user quickly draws his shotgun and fires it in front of him, dealing damage and stunning any affected opponents for 2 seconds (close range) or 0.5 seconds (long range). This skill cannot be used for 0.5 seconds after a dash or Skill 1. This skill requires and uses 1 Ammo.

Skill 4: The user uses his Wakizashi and rapidly slashes in front of him, stunning and damaging any nearby opponents. This skill does not block break. This skill does not require or use Ammo.

Skill 5 (Tapped): The user will bite a nearby opponent. This will not stun the opponent, and does minuscule amounts of damage. Everytime the user successfully bites an opponent, he will gain 1 Bite stack. This attack is blockable.

Skill 5 (Held): 3 Bite stacks required. The user will consume all Bite stacks and will become enhanced. He will gain a new skillset, with new passives. However, for Passive 2, the user will have a maximum of 4 Ammo instead.

Skill 5.1: The user dashes in the direction he’s facing and reloads his gun, but much quicker than Skill 1. The user will not reload his gun if he has 4 Ammo.

Skill 5.2: The user stabs a nearby opponent and performs a combo. The user will slash the opponent multiple times, then the user will press his shotgun to the opponents body, before firing it, dealing extreme damage. The opponent is knocked back. This skill requires and uses 1 Ammo.

Skill 5.3: The user fires his shotgun in the direction he is facing, damaging and stunning the opponent. This skill requires and uses 1 Ammo. This skill has a short cooldown.

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Skill 5.4: The user fires his shotgun, shooting a total of 6 bullets that spread outwards as they travel through the air. If an opponent is hit by a bullet, a branch will grow, stunning the opponent for 0.5 seconds. However, if additional bullets hit the same opponent, he is stunned for an extra 0.5 seconds for each additional bullet. (Max stun is 3 seconds) Damage dealt also depends on the number of bullets that land on the opponent. Multiple opponents can be hit by the same SKILL. This skill requires and uses 1 Ammo. This skill cannot be used for 0.5 seconds after a dash.

Skill 5 state ends after a while, and enters a long cooldown.

Recommended combo (Base): Skill 1, 4 Light Attacks, Skill 4, 4 light attacks, Skill 3, 4 Light Attacks, Skill 2, Skill 1. Try to insert Skill 5 (Tapped) when possible.

Recommended combo (Skill 5): Skill 5.1, 4 Light Attacks, Skill 5.4, 4 Light Attacks, Skill 5.3, 4 Light Attacks, Skill 5.3, Skill 5.4, 4 Light Attacks, Skill 5.2

Note: I do not have an obsession with guns

Edit: As i write this i realise that this BDA is pretty overpowered with combos that consist of 12 or more light attacks, so its damage should be nerfed.

gaunt wasp
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🔥🔥🔥 please do nerf if it does get released tho

unborn ice
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It is a solid idea but it makes no sense that it is a demon exclusive as a slayer used it in the anime and manga.

radiant ruin
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LevelUp unidentified7270 You’ve Reached Level 2

cold sigil
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W

digital lintel
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wait but why is this for demons exactly...?

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genya may have the ability to turn into demons but his ability is to take the abilities of the demons he eat

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it wouldn't really make sense to make this a bda but good suggestion

fathom lynx
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Every gun suggestion i accept all, extra W (YEAH IM A FPS FAN)

wide kestrel
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so it makes more sense for it to be available to demons

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i know it’s not really canon, but not everything has to follow the anime

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also imagine slayers having demon-like powers

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i mean sure, it can be for slayers too, but i think it fits a demon more

digital lintel
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i mean sure he has regeneration and other things but

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thats basic demon passives

wooden hornet
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He shot a bullet and it turned into something that was basically a tree

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🐴

upbeat basin
gritty verge
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bump

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Making concepts for fun rn

wide kestrel
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too much shit and too much time