#Honor system idea (rpg3)

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blazing sphinx
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Slayer new feature idea

Make an honor system that could influence the npc reactions to the character, the story, and maybe the appearence.

Wether its low, you're more of a bad guy, outlaw or a feared person. Demons that eat you gain more exp.

If it's high, you're more of a good guy that npcs like and may offer reductions to in game items like nichirin or food

You start the game with mid honor (you can check honor bar by pressing H)
The more you do bad things like killing slayers, the more you will lose honor.
You can gain honor by doing optional life tasks that refresh every 5 hours like cleaning somewhere, looking for a missing children or help a farmer

The end of the story (if there is one Day one) could change wether your honor is low or high

sand anvil
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LevelUp heisennn_ You’ve Reached Level 7